Obviously you guys confound semi-scientific with scientific. If you believe
that GnuBG is a product of scientific work, you are only fooling yourselves
(ironically as you may think that some of "you don't suffer fools gladly";).

And I was amused with Ian's saying "brusqeuness" to mean "rudeness":).

Over decades of discussing in rec.games.backgammon, I became rude
myself and came to tolerate rudeness of others. I try to never disvalue
someone's opinions simply because they express themselves rudely.

On the other hand, I cannot tolerate being undeservedly patronized by
semi-scientists with BS degrees, who are prone to resort doing this to
other people whenever they realize they have lost an argument. I can,
however, see that when they are given the tools and the step-by-step
instructions on how to use those tools, in order to prove to themselves
that they are wrong, retreating into denial is their only relief... :(


MK


On 4/28/2025 9:11 AM, Ian Shaw wrote:

Thank you Øystein for that obituary and summary of Joseph's work. I was very saddened to hear the news even though my personal contact with him was only through the mailing list.

Gnubg made it's most exciting leagues in playing strength while Joseph was driving that aspect forward. I was aware of some of his innovations but far from all.

You amused me with your description of his brusqeuness on the forum; he certainly did not suffer fools gladly, not even imprecision.

Thank you,
Ian


On Fri, 25 Apr 2025, 19:10 Alessandro Scotti, <[email protected]> wrote:

    It's very sad to hear this news. I never had the chance to meet Joseph in 
person, but I knew
    of him through his remarkable contributions to computer backgammon, and I 
deeply admired his work.

    I'm truly sorry for this loss. My sincere condolences to his family and 
loved ones.


    On Fri, Apr 25, 2025 at 12:46 PM Øystein Schønning-Johansen 
<[email protected]> wrote:

        It is with a real sorrow and heavy heart that I write this message. 
Today I became aware
        of the tragic passing of Joseph Heled. His wife, Edna, has informed us 
through Hans-Jürgen
        Schäfer the following:

        "I have to tell you that Joseph is no longer with us. A month ago he 
had a fatal cardiac
        arrest while coming back from sports. Sudden, unexpected. We are still in 
shock."

        I strongly feel that this is a really big loss to the backgammon 
community and the
        community of backgammon programmers. Joseph was the inventor of so many 
brilliant ideas
        that made it into the GNU Backgammon code base. He was the main genius 
behind the true
        strength of GNU Backgammon. The neural networks he trained more 25 
years ago are still the
        best backgammon evaluator systems around. This is due to the ingenious 
training method he
        developed back then. He also found some of the fantastic smart methods 
to speed up
        evaluation such that GNU Backgammon gained more or less perfection. Let 
me list some of
        his clever ideas:

          * The training method of supervised learning on a fixed dataset from 
rollouts.
          * The benchmark method where move selection is the measured loss.
          * The splitting of neural networks into position classes for race, 
contact and crashed.
          * The introduction of smaller pruning neural networks to find move 
candidates in deeper
            plies.
          * The table lookup of the exponential function which boosts the 
sigmoid function.
          * The trick of saving the inputs and the linear part of the first 
layer from a previous
            position evaluation - such that the nn inputs become mostly zeros - 
zeros are skipped
            such that the nn evaluation goes faster. (This might be my personal 
favorite.)

        ... and many more. GNU Backgammon would not have been the same thing 
without his insight
        and brilliance.

        In my communication with Joseph, he was really scientific. He always 
checked his results
        before stating any conclusion and I respected his findings as the 
ground truth. His
        insight - even when it came to something seamingly simple like race 
positions - he had
        analysed things deeper than anyone else. Our communications could be 
mail threads of
        nearly a hundred messages.

        He could also be harsh and direct - especially here on this mailing 
list if someone comes
        with a loose claim or something semi-scientific. In that sense - he was 
not afraid of
        heated arguments.

        He also wrote a computer implementation of the Royal Game of Ur, which 
is considered a
        precursor to backgammon - and like backgammon - a game that combines 
both skill and luck.
        https://github.com/jheled/royalur

        In the later years he has studied a lot of backgammon and published 
some interesting (and
        very theoretical) videos on youtube about backgammon race doubles and 
backgammon rating
        systems. https://www.youtube.com/@josephheled-pepster

        I strongly believe we have lost one of the best contributors to 
computational backgammon.
        Thank you, Joseph, and rest in peace. And my deepest condolences to 
Edna and other family
        members.

        -Øystein

Reply via email to