On 21 February 2017 at 14:58, Bruno Haible <br...@clisp.org> wrote: > Hi Reuben, > > This looks reasonable: Since a project can use both gcc and g++ and since > the > desired warning options for gcc and g++ are likely different, it's good to > have different macros, that set different variables (WARN_CFLAGS vs. > WARN_CXXFLAGS). >
Thanks very much for the detailed guidance. Going further, there is no real benefit of having manywarnings-cxx a > different > module. Since an m4 macro that is not invoked does not contribute to the > size > nor the execution time of the 'configure' script, I would just add the two > new macros gl_MANYWARN_ALL_GXX and gl_CXX_WARN_ADD - in manywarnings.m4 > and warnings.m4, respectively. > Done. > However, two things are important: > - That the name of the *_cv_* variables are different in the C++ macro > than in the C macro. > Done. > - That you invoke AC_LANG_PUSH([C++]) at the beginning and > AC_LANG_POP([C++]) > at the end of the macro, so that AC_LANG_SOURCE invocations do the > right > thing. > Done, but do I also need to add an AC_LANG_PUSH/POP([C]) at the beginning and end of gl_MANYWARN_ALL_GCC? If not, why not? (Is C assumed as the default?) Please also fix the AC_REQUIRE([gl_UNKNOWN_WARNINGS_ARE_ERRORS]) invocation > in gl_WARN_ADD and gl_CXX_WARN_ADD. Since this macro expands to different > code after AC_LANG_PUSH([C++]) than after AC_LANG_PUSH([C]), it is wrong > to just AC_REQUIRE it. Needs to be a bit more intelligent. > > Look at how _AC_LANG_ABBREV and _AC_LANG_PREFIX can be used. Maybe > libtool.m4, > which also plays around with AC_LANG, gives you some hint about this. > I didn't fully understand this bit. I see that _AC_LANG_ABBREV/_AC_LANG_PREFIX are used to inject the name of the language into the names of variables. I see that gl_UNKNOWN_WARNINGS_ARE_ERRORS changes depending on the language because gl_COMPILER_OPTION_IF changes. (By the way, can we now assume autoconf 2.64 (of July 2009) or newer and hence quote gl_Warn, as per the comment, there?) Since gl_UNKNOWN_WARNINGS_ARE_ERRORS is therefore language-dependent, that makes me think it needs to be called, not AC_REQUIREd, by gl_{CXX_,}_WARN_ADD (because the language might change each time), but if it were that simple, you'd've said so. So I'm not sure what else is needed… I attach the latest state of play, which consists simply of updated versions of manywarnings.m4 and warnings.m4, in place of the new files I had before. (To test them I have simply placed them in a gnulib patch directory which is applied by bootstrap; I love how simple it is!) -- http://rrt.sc3d.org
manywarnings.m4
Description: application/m4
warnings.m4
Description: application/m4