Wim Oudshoorn wrote:

> While implementing drag and drop I noticed a few glitches and bugs
> 
> * drag enter is only called after a mouse move
> * drag exit is not always called
> * the mouse cursor does not indicate correctly 
>       what kind of action is associated 
>       with the drag and drop.
> * during drag and drop you can not switch the action
>       with the modifier keys.
> 
> At the moment I am halfway fixing these problems.  
> THe first two I have fixed. But this will be 
> quite a big patch because at the same time 
> I reorganized the code quite substentially.
> 
> I am not sure if this is acceptable, so
> before continuing this way I would like to know
> that there is a reasonable chance that 
> such a patch will be incorperated.

I'd really like to see some improvements to D&D, so I'd make an effort 
to incorporate anything you would send.

-- 
Adam Fedor, Digital Optics            | Fudd's law of opposition: Push
[EMAIL PROTECTED]  http://www.doc.com     | something hard enough, and it
[EMAIL PROTECTED]  http://www.gnustep.org | will fall over.


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