Hi,
        
 > You are passing in "scale" here, but in DPSshow this is not actually 
setup
 > from the matrix until after these calls. I am assuming that I need to
 > move the scale = [ctm sizeInMatrixSpace: NSMakeSize(1, 1)]; line from
 > the end of the method to the start so that it is called at the same place
 > as I call angle = [ctm rotationAngle]; right ?

Yes, that's right, the call to get scale from the sizeInMatrixSpace: 
method needs to be moved up front.

 > I am using PSrotate(90) to get text running up the screen, and it runs
 > down the screen
 > instead, do your libraries expect a positive rotation to be clockwise

That's perplexing, PSrotate(90) gets me text that moves up the screen. 
This is on a x86 processor.

A question: the xvertext routines first render the text horizontally, 
then scale it, and finally rotate (this sclaed text). I am somewhat 
unclear as to whether this is how it should be done - especially as 
PSscale() and PSrotate() do not commute. Thanks for any wisdom.

ramanan


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