After a hint from Fabien Vallon, I decided to hack up a little patch that removes a potential confusion, that GCC (or GDB) could be interpreted as a GNUstep library, references GDL2 and GSWeb and mentions the upcomming support for ObjC in GDB 6.0
OK to commit?
Cheers, David
PS: Is there a 'maintainer' for the Webpages?
? webpages.update Index: developers/suite.html =================================================================== RCS file: /webcvs/software/gnustep/developers/suite.html,v retrieving revision 1.13 diff -u -r1.13 suite.html --- developers/suite.html 14 Jul 2003 22:38:50 -0000 1.13 +++ developers/suite.html 27 Aug 2003 16:02:17 -0000 @@ -24,17 +24,6 @@ architectures, and multiple OpenStep implementations designed in the framework from the start (at least we hope it will be that way).</p> -<h3>GNU Objective-C Compiler (gcc)</h3> - -<p>To be able to produce the desired applications one has to make -executable binaries out of the code. The GNU C compiler has supported -Objective-C for a long time now, and it has been ported to almost -every operating system.</p> - -<h3>GNU Debugger (gdb)</h3> - -<p>With special patches for debugging Objective-C code.</p> - <h3>GNUstep Makefile Package (<a href="../resources/documentation/make_toc.html">gnustep-make</a>)</h3> @@ -72,14 +61,37 @@ to emulate common PostScript functions.</p> </blockquote> +<h2>Developer Tools</h2> +<blockquote> +<h3>GNU Objective-C Compiler (gcc)</h3> + +<p>To be able to produce the desired applications one has to make +executable binaries out of the code. The GNU C compiler has supported +Objective-C for a long time now, and it has been ported to almost +every operating system.</p> + +<h3>GNU Debugger (gdb)</h3> + +<p>With special patches for debugging Objective-C code.</p> +</blockquote> + <h2>Auxiliary (Beyond The Core)</h2> <blockquote> +<h3>GNUstep Database Library Version 2 (gdl2)</h3> + +<h3>GNUstep Web Applications Framework ( +<a href="http://www.gnustepweb.org">gsweb</a>)</h3> + <h3>The GNU 3DKit ( <a href="http://www.fsf.org/software/gnu3dkit/gnu3dkit.html">g3dkit</a>)</h3> <p>The GNU 3DKit is aimed to provide an object oriented scene graph architecture tightly integrated with GNUstep.</p> +</blockquote> + +<h2>Older Projects</h2> +<blockquote> <h3>Foundation Extensions Library (extensions)</h3> @@ -123,11 +135,10 @@ management. From here you should be able to search, edit, debug and design your classes with a variety of tools.</p> -<h3><a href="../experience/Gorm.html">InterfaceModeller</a></h3> +<h3><a href="../experience/Gorm.html">GORM</a></h3> -<p>To be correct one should call this an ObjectModeller because such an -InterfaceModeller will let you build a graph of objects by -connecting their interfaces (which mostly are user interface +<p>The Graphical Object Relationship Modeller" lets you build a graph +of objects by connecting their interfaces (which mostly are user interface classes). The instance variables of these objects can be assigned to references or target/action before they get archived into a file. At least this is what NeXTs InterfaceBuilder is doing and what we are @@ -136,11 +147,7 @@ <h3>Debugger</h3> -<p>Since writing applications...even under OpenStep...is always troubled; -to find and fix the errors one has made, we need a debugging tool. -The GNU gdb is not as easy to port as the -compiler (because it has to deal with more hardware/OS internals) but -should be available for most platform anyways.</p> +<p>The upcomming GDB 6.0 will feature debugging of Objective-C code.</p> </blockquote> </div> <!-- webmaster footer -->
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