On 21 January 2011 19:11, Paul Eggert <[email protected]> wrote: > On 01/21/2011 05:44 AM, Reuben Thomas wrote: >> To try to avoid duplicated work, I'll start with one. Attached, a >> rebased patch for adding transparent decompression using zlib (this is >> patch #7017). > > Dumb question. > > Won't this have bad performance on multicore machines, > compared to doing the decompression in a separate process?
If it does, you can do the decompression in a separate process. > Has the performance of this change been tested recently > on modern machines? No. -- http://rrt.sc3d.org
