Thanks for your reply. On Mac I also tested other compilers. Including intel C++ compiler. All successfully compiled but failed ``make check''. They give all kinds of different errors. Though I am a not a big fan of commercial compilers (The usually sucks). But at least the results confused me enough. I has enough energy or time to look into the problem, whether it is a problem with all those compilers other than GCC or it is a portability problem with GSL. Instead I choose to stick with commercial library like apples' vecLib or intel's MKL for now.
However, thank you for all you have done and wish a better future of GSL. On 22 Apr 2010, at 11:23, Brian Gough wrote: > At Mon, 19 Apr 2010 14:11:13 +0100, > Yan Zhou wrote: >> I tried to compile GSL successfully with LLVM. But failed to pass >> the ``make check''. >> >> The following is the specification of my machine. >> >> Mac OS X 10.6.3; Intel Core 2 Duo 2.4G; 4G RAM; XCode 3.2.2; >> Compiler: Clang-1.02, distributed with Xcode, back-end llvm >> llvm-gcc-4.2, distributed with Xcode, back-end >> llvm >> >> The attachment is the log file for both compiler. The compile is >> successful but the check failed. I also compiled GSL using the apple >> version of GCC-4.2, also distributed with Xcode. The check passed in >> the later case. >> >> I will test GSL with LLVM backend on other OS while I got the >> resources. > > Thanks for your email. Given the size of the relative errors O(10^-3) > compared with the expected relative error of O(10^-12) it suggests a > problem with LLVM itself, rather than GSL. > > If the tests pass with standard version of GCC, I would advise you to > stick with GCC instead. > > -- > Brian Gough > > GNU Scientific Library - > http://www.gnu.org/software/gsl/ _______________________________________________ Bug-gsl mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gsl
