Ok, tried the windows builds again. The struct timespec is still an issue in a mingw build on windows, but I know how to handle it.
On 10.03.2013, at 00:06, Andy Wingo <[email protected]> wrote: > On Sat 09 Mar 2013 14:44, Jan Schukat <[email protected]> writes: > >> Just tried it again on windows/mingw with the newer tarball: >> >> http://hydra.nixos.org/build/4290536/download/3/guile-2.0.7.157-929d1.tar.gz > > FWIW it seems hydra is totally down right now; of course that would > happen as soon as ludo goes on holiday ;) > > Here is a tarball I just generated from make dist: > > http://wingolog.org/priv/guile-2.0.7.179-94c5.tar.gz > >> checking for gcc... gcc >> checking whether the C compiler works... no >> configure: error: in `/c/Users/shookie/guiletest/lib/guile-2.0': >> configure: error: C compiler cannot create executables > > No idea what is happening here, this looks like a problem on your side. Ok, contrary to what I thought earlier, that was actually on my side: I set -rdynamic in the CFLAGS environment variable, because that is needed for the deadline module to work on linux. I guess I need to treat that differently too on each platform. > > I fixed a bunch of things today. BTW are you using the old mingw or are > you using mingw32 or mingw64? It seems that the mingw64 project (which > provides both 32- and 64-bit builds) is the current thing, but I don't > really know. > The paths don't seem to be a problem anymore. Great. > Anyway, please give the new tarball a roll and see how it works for you. > Be sure to have a relatively new mingw. I built everything myself, with > all default options (except --enable-threads=pthreads in bdw-gc, and > enabling dynamic builds in gmp), and it builds with only some warnings > about iconv (filed with gnulib). I can't get it to run under wine > however, and that must mean something is pretty wrong... > > Happy hacking, > > Andy > -- > http://wingolog.org/ As I said, I build everything on windows. I have to build bdw-gc with --enable-threads=posix. If I don't, I get errors along this line: ./.libs/libguile-2.0.a(libguile_2.0_la-threads.o):threads.c:(.text+0xfb8): undefined reference to `GC_pthread_detach' ./.libs/libguile-2.0.a(libguile_2.0_la-threads.o):threads.c:(.text+0x10de): undefined reference to `GC_pthread_create' ./.libs/libguile-2.0.a(libguile_2.0_la-threads.o):threads.c:(.text+0x1221): undefined reference to `GC_pthread_detach' ./.libs/libguile-2.0.a(libguile_2.0_la-threads.o):threads.c:(.text+0x12d1): undefined reference to `GC_pthread_create' The problem is, when I do build bdw-gc with posix threads, the guile module compiling is all broken, it periodically drops messages like this: GUILEC ice-9/eval.go Backtrace: In unknown file: ?: 3 [apply-smob/1 #<boot-closure 192c100 (_ _ _)> #t ...] ?: 2 [apply-smob/1 #<catch-closure 1ccee70>] ?: 1 [primitive-eval ((@ # %) (begin # # #))] ?: 0 [chmod #<closed: file 0> 438] and it takes ages an ages. Builds on windows are not very fast in the first place, but I stopped the build after it go stuck at building vlist for half an hour. I'm gonna start another build like that and see what it looks like when I wake up. BTW, have you tried to execute any of the guile cross-comiles you made on a windows machine? Regards Jan Schukat
