Hi Jelle, Jelle Licht <[email protected]> skribis:
> The recently committed (and awesome) openrct2 built correctly, > but cannot currently find the needed language and shader files > for the game and therefore crashes. To make it work, I currently > have to invoke it via a command like > `--openrct-data-path=/gnu/store/<hash>-openrct2-0.1.1/share/openrct2/', > which imho is not optimal. > > I dove into the source of openrct, and it seems there are still > some vestiges of the cmake flag we want, namely > ORCT2_RESOURCE_DIR. Sadly, support for configuring this variable > seems to have been removed about 4 months ago. > > I opened an issue upstream regarding this[1], but maybe there is > an easy workaround we can use until a fix is hopefully released. > I was thinking of either a phase which calls `wrap-program', or > adding the required flag back via a short snippet. Are you talking about the game assets, or is it something different? (Did you see the discussion at <https://debbugs.gnu.org/cgi/bugreport.cgi?bug=28794#8>?) Cheers, Ludo’.
