With Guix on Arch, Running Guix's Godot and cool-retro-term programs results in a completely garbled GUI. Godot ran with OpenGL ES2 instead of ES3 looks a bit better except the fonts fail to render correctly. Cool-retro-term complains about how using a variable width font may cause display alignment issues, although I'm not sure that is related. Perhaps it indicates it is a font issue? The Arch versions work just fine. I haven't installed Guix System on this machine yet so I'm not sure if they would work that way.
I have seen this kind of graphical artefact before with KDE when I've suspended my machine and it's come back all broken.. It may be related to the fact that I have an AMD Radeon Fury X graphics card. (I haven't explicitly installed any proprietary drivers; I think AMDGPU is free). Any one have any clues on how to debug such a thing? https://brendan.scot/p/borked-godot.png
