>Could you be more specific?  Specifically, could you share
>/var/log/messages for the parts related to Wireguard?

root@guixtest ~# cat /var/log/messages | grep -i wireguardJun  8
18:20:07 localhost vmunix: [    6.330271] wireguard: WireGuard 1.0.0
loaded. See www.wireguard.com for information.
Jun  8 18:20:07 localhost vmunix: [    6.330276] wireguard: Copyright
(C) 2015-2019 Jason A. Donenfeld <ja...@zx2c4.com>. All Rights
Reserved.

>However, the standard
>service constructors/destructors no longer block, and shepherd can serve
>multiple clients concurrently.

I don't know, I guess wireguard uses "non-standard" constructors.

On Thu, Jun 2, 2022 at 8:38 AM Ludovic Courtès <l...@gnu.org> wrote:
>
> Hi Nathan,
>
> Nathan Dehnel <ncdeh...@gmail.com> skribis:
>
> > Just tested and Shepherd 0.9 does not fix this issue.
>
> Could you be more specific?  Specifically, could you share
> /var/log/messages for the parts related to Wireguard?
>
> > On Mon, Jan 17, 2022 at 7:48 AM Ludovic Courtès <l...@gnu.org> wrote:
>
> [...]
>
> >> One command sent to shepherd by ‘herd …’ must have completed before the
> >> next one is processed.
> >>
> >> You can experience it like this:
> >>
> >>   sudo herd eval root '(sleep 3)' & echo status && sudo herd status
> >>
> >> Here the first ‘herd’ command has shepherd block for 3 seconds, so the
> >> second ‘herd’ command won’t print anything until 3 seconds have passed.
>
> This is actually still the case with 0.9, because here we’re calling
> (@ (guile) sleep), which blocks.  So… not a good example.
>
> The short story is: it is still possible to write code that blocks
> shepherd, as with the ‘sleep’ example above.  However, the standard
> service constructors/destructors no longer block, and shepherd can serve
> multiple clients concurrently.
>
> Ludo’.



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