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OK, I fixed the clock problem. Turned out there can be multiple timer
events pending, but the same few event IDs are reused all the time. And
DelayedDrag would always clear the timeout for previous Drag event, even if
that event had already taken place, and was now in use for the clock.
- [Bug-XBoard] The clock stops if the board window is moved w... Byrial Jensen
- Re: [Bug-XBoard] The clock stops if the board window i... h.g. muller
- Re: [Bug-XBoard] The clock stops if the board wind... Arun Persaud
- Re: [Bug-XBoard] The clock stops if the board wind... h.g. muller
- Re: [Bug-XBoard] The clock stops if the board ... Byrial Jensen
- Re: [Bug-XBoard] The clock stops if the bo... h . g . muller
- Re: [Bug-XBoard] The clock stops if t... Byrial Jensen
- Re: [Bug-XBoard] The clock stops ... Byrial Jensen
- Re: [Bug-XBoard] The clock st... h.g. muller
- Re: [Bug-XBoard] The clock st... Byrial Jensen
