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Today's Topics:
1. Re: Openmoko Bug #2216: Call = there is no sound
(Openmoko Public Trac)
2. Re: Openmoko Bug #2216: Call = there is no sound
(Openmoko Public Trac)
3. Re: Openmoko Bug #2217: Noise screen of death: Freerunner
looses SDIO connection (Openmoko Public Trac)
4. Re: Openmoko Bug #2217: Noise screen of death: Freerunner
looses SDIO connection (Openmoko Public Trac)
5. Re: Openmoko Bug #2217: Noise screen of death: Freerunner
looses SDIO connection (Openmoko Public Trac)
6. Re: Openmoko Bug #2217: Noise screen of death: Freerunner
looses SDIO connection (Openmoko Public Trac)
7. Re: Openmoko Bug #2216: Call = there is no sound
(Openmoko Public Trac)
--- Begin Message ---
#2216: Call = there is no sound
----------------------+-----------------------------------------------------
Reporter: octavsly | Owner: openmoko-devel
Type: defect | Status: new
Priority: high | Milestone: Om2008.12
Component: unknown | Version: GTA02v6
Severity: major | Keywords: call, mute, no sound, no audio
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
----------------------+-----------------------------------------------------
Comment(by octavsly):
as a workaround I use only Vibrate profile (NOT Vibrate and Ring)
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2216#comment:6>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2216: Call = there is no sound
----------------------+-----------------------------------------------------
Reporter: octavsly | Owner: openmoko-devel
Type: defect | Status: new
Priority: high | Milestone: Om2008.12
Component: unknown | Version: GTA02v6
Severity: major | Keywords: call, mute, no sound, no audio
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
----------------------+-----------------------------------------------------
Comment(by xbaldauf):
But is phoning possible when using the "Vibrate" profile?
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2216#comment:7>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2217: Noise screen of death: Freerunner looses SDIO connection
-----------------------------+----------------------------------------------
Reporter: xbaldauf | Owner: openmoko-kernel
Type: defect | Status: new
Priority: normal | Milestone:
Component: System Software | Version:
Severity: major | Keywords:
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
-----------------------------+----------------------------------------------
Comment(by TAsn):
by using the kernel from http://build.shr-
project.org/tests/uImage-2.6.28-rc4-ms5-fixes_34240a1c06ae3618.bin
and glamo3362.slow_memory=1
everything works great, no nsod (so far).
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2217#comment:4>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2217: Noise screen of death: Freerunner looses SDIO connection
-----------------------------+----------------------------------------------
Reporter: xbaldauf | Owner: openmoko-kernel
Type: defect | Status: new
Priority: normal | Milestone:
Component: System Software | Version:
Severity: major | Keywords:
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
-----------------------------+----------------------------------------------
Comment(by andy):
That's good news, but I can't find sources for that kernel, git.shr-
project.org doesn't seem to have it, so I can't confirm what it actually
is in there. I guess it's a backport of cherrypicked patches to a build
just before the 2.6.29-rc2 uplevel, if it pays any attention to
glamo3362.slow_memory=1 then it must have the patch.
It'll be very handy if we found the tap to turn the problem off for Glamo
chips that can't handle the faster bus speed.
We're still trying to figure out the audio issue on 2.6.29-rc2, seems it's
due to Alsa changes upstream at the minute.
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2217#comment:5>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2217: Noise screen of death: Freerunner looses SDIO connection
-----------------------------+----------------------------------------------
Reporter: xbaldauf | Owner: openmoko-kernel
Type: defect | Status: new
Priority: normal | Milestone:
Component: System Software | Version:
Severity: major | Keywords:
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
-----------------------------+----------------------------------------------
Comment(by mrmoku):
that's 34240a1c06ae36180dee695aa25bbae869b2aa26 with the patches from
https://paulfertser.is-a-geek.org/files/FSO-stable-patchset/
which were cherry-picked / backported from Paul
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2217#comment:6>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2217: Noise screen of death: Freerunner looses SDIO connection
-----------------------------+----------------------------------------------
Reporter: xbaldauf | Owner: openmoko-kernel
Type: defect | Status: new
Priority: normal | Milestone:
Component: System Software | Version:
Severity: major | Keywords:
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
-----------------------------+----------------------------------------------
Comment(by andy):
Ah it's fine then, they're just backports from andy-tracking including the
magic one for this.
So if we don't hear about anything to the contrary I guess we know how to
work around it.
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2217#comment:7>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
--- Begin Message ---
#2216: Call = there is no sound
----------------------+-----------------------------------------------------
Reporter: octavsly | Owner: openmoko-devel
Type: defect | Status: new
Priority: high | Milestone: Om2008.12
Component: unknown | Version: GTA02v6
Severity: major | Keywords: call, mute, no sound, no audio
Haspatch: 0 | Blockedby:
Estimated: | Patchreview:
Blocking: | Reproducible:
----------------------+-----------------------------------------------------
Comment(by octavsly):
Yes. I hear and I am heard.
I presume that if you do not play any sound, e.g. ringing, alarm,
calendar, mediaplayer, etc. then you will still be able to call.
--
Ticket URL: <https://docs.openmoko.org/trac/ticket/2216#comment:8>
docs.openmoko.org <http://docs.openmoko.org/trac/>
openmoko trac
--- End Message ---
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