On Sun, Oct 14, 2018 at 03:03:42PM -0600, David Fifield wrote:
> /usr/games/banner stores its glyph bitmaps in a data table with a custom
> run-length encoding scheme. I audited the table to see if any entries
> were unused. 174 out of 9271 entries are unused (not referenced during
> the decoding of any glyph). At the end of this message is a patch that
> removes the unused entries by rendering all glyphs to a bitmap and
> re-encoding them. It also fixes a comment explaining the encoding.

Thank you very much for this work and the clear explanations.
This all looks great to me. I would like to get this in.

Anyone willing to ok these two patches or to commit with my ok?

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