On Sun, Oct 14, 2018 at 03:03:42PM -0600, David Fifield wrote: > /usr/games/banner stores its glyph bitmaps in a data table with a custom > run-length encoding scheme. I audited the table to see if any entries > were unused. 174 out of 9271 entries are unused (not referenced during > the decoding of any glyph). At the end of this message is a patch that > removes the unused entries by rendering all glyphs to a bitmap and > re-encoding them. It also fixes a comment explaining the encoding.
Thank you very much for this work and the clear explanations. This all looks great to me. I would like to get this in. Anyone willing to ok these two patches or to commit with my ok?
