And committed, will be in 7.6
Thanks,
-Otto
On Sun, Jun 02, 2024 at 08:32:28AM -0500, Don Wilburn wrote:
> Oops. I'll try sending this to the bugs list for posterity.
>
> Thanks again, DW
>
>
> On 6/2/24 3:22 AM, Otto Moerbeek wrote:
> > Thanks, but please reply to the list.
> >
> > -Otot
> >
> > On Sat, Jun 01, 2024 at 09:25:26PM -0500, Don Wilburn wrote:
> >
> > > Thank you Otto!
> > >
> > > I followed your advice and successfully built a patched cribbage game. I
> > > played several times and it looks right. I'd say go ahead and incorporate
> > > the patch in all new releases.
> > >
> > > Apparently I'm the only person on earth who plays this game. I consider
> > > this game a small part of BSD history, so I'm glad you kept it alive.
> > >
> > > Adios, DW
> > >
> > >
> > >
> > >
> > >
> > >
> > > On 6/1/24 7:21 AM, Otto Moerbeek wrote:
> > > > On Wed, May 29, 2024 at 08:05:14AM +0200, Otto Moerbeek wrote:
> > > >
> > > > > On Mon, May 27, 2024 at 09:21:34PM -0500, Don Wilburn wrote:
> > > > >
> > > > > > Dear OpenBSD,
> > > > > >
> > > > > > I recently upgraded from version 7.4 to 7.5. This broke the old
> > > > > > cribbage
> > > > > > game. This is included with OpenBSD, if you choose to install the
> > > > > > games.
> > > > > >
> > > > > > I'm not a programmer, but I promise you this happened because
> > > > > > ncurses was
> > > > > > updated from version 5.7 to 6.4
> > > > > >
> > > > > > The problem:
> > > > > >
> > > > > > Normally the game gives prompts for play options and cards. It's
> > > > > > supposed
> > > > > > to leave the prompt after the response, then advance to a new line.
> > > > > > This
> > > > > > gives a brief history of selections
> > > > > >
> > > > > > Now, starting with the third prompt (cut the cards), the prompts
> > > > > > disappear
> > > > > > when a response key is pressed. This ruins the game. The effect is
> > > > > > obvious,
> > > > > > even if you don't know how to play cribbage.
> > > > > >
> > > > > > It would be even more obvious if you have an older system to
> > > > > > compare with a
> > > > > > current v7.5 system.
> > > > > >
> > > > > > This happened to linux bsd-games many years ago. A search will
> > > > > > indicate
> > > > > > that I filed this same bug with Gentoo linux over 9 years ago.
> > > > > > Linux
> > > > > > classic bsd-games has been unmaintained since before that time.
> > > > > > This is
> > > > > > where I observed that the bug happened with a ncurses update.
> > > > > > Nobody
> > > > > > pursued the solution.
> > > > > >
> > > > > > I don't have the skills to butcher the game code to work with with
> > > > > > the
> > > > > > update of ncurses. Likewise, I don't know how to use a debugger or
> > > > > > write a
> > > > > > sample program to replicate the effect. I can't demonstrate WHY
> > > > > > ncurses is
> > > > > > the problem. Maybe it's the C compiler's fault?
> > > > > >
> > > > > > I still play this obsolete command line game. It's nostalgia, I
> > > > > > guess. I
> > > > > > know OpenBSD developers have really important things to maintain.
> > > > > > If
> > > > > > someone could spare some time for this little bug, I'd be happy.
> > > > > > Maybe it
> > > > > > could be delegated to a student?
> > > > > >
> > > > > > Thanks for reading, DW
> > > > > >
> > > > > One remains a student forever.
> > > > >
> > > > > Try this, it does not try to cut corners with switching windows.
> > > > No response from the original reporter.
> > > >
> > > > Is anybody else interested in testing/reviewing?
> > > >
> > > > -Otto
> > > >
> > > > > Index: io.c
> > > > > ===================================================================
> > > > > RCS file: /home/cvs/src/games/cribbage/io.c,v
> > > > > diff -u -p -r1.22 io.c
> > > > > --- io.c 10 Jan 2016 13:35:09 -0000 1.22
> > > > > +++ io.c 29 May 2024 06:00:03 -0000
> > > > > @@ -505,14 +505,11 @@ get_line(void)
> > > > > {
> > > > > size_t pos;
> > > > > int c, oy, ox;
> > > > > - WINDOW *oscr;
> > > > > - oscr = stdscr;
> > > > > - stdscr = Msgwin;
> > > > > - getyx(stdscr, oy, ox);
> > > > > - refresh();
> > > > > + getyx(Msgwin, oy, ox);
> > > > > + wrefresh(Msgwin);
> > > > > /* loop reading in the string, and put it in a temporary buffer
> > > > > */
> > > > > - for (pos = 0; (c = readchar()) != '\n'; clrtoeol(), refresh()) {
> > > > > + for (pos = 0; (c = readchar()) != '\n'; wclrtoeol(Msgwin),
> > > > > wrefresh(Msgwin)) {
> > > > > if (c == -1)
> > > > > continue;
> > > > > if (c == ' ' && (pos == 0 || linebuf[pos - 1] == ' '))
> > > > > @@ -522,13 +519,13 @@ get_line(void)
> > > > > int i;
> > > > > pos--;
> > > > > for (i = strlen(unctrl(linebuf[pos]));
> > > > > i; i--)
> > > > > - addch('\b');
> > > > > + waddch(Msgwin, '\b');
> > > > > }
> > > > > continue;
> > > > > }
> > > > > if (c == killchar()) {
> > > > > pos = 0;
> > > > > - move(oy, ox);
> > > > > + wmove(Msgwin, oy, ox);
> > > > > continue;
> > > > > }
> > > > > if (pos >= LINESIZE - 1 || !(isalnum(c) || c == ' ')) {
> > > > > @@ -538,12 +535,11 @@ get_line(void)
> > > > > if (islower(c))
> > > > > c = toupper(c);
> > > > > linebuf[pos++] = c;
> > > > > - addstr(unctrl(c));
> > > > > + waddstr(Msgwin, unctrl(c));
> > > > > Mpos++;
> > > > > }
> > > > > while (pos < sizeof(linebuf))
> > > > > linebuf[pos++] = '\0';
> > > > > - stdscr = oscr;
> > > > > return (linebuf);
> > > > > }
> > > > >
>