On 8/25/2020 4:17 PM, Sergey Bylokhov wrote:
On 25.08.2020 16:08, Kevin Rushforth wrote:
I haven't tested an FX app yet, but since this changes the plist
properties, I want to see whether or not FX apps are impacted.
It should be affected because the first variation of the fix was
pushed to the FX(if nothing changed since then):
https://bugs.openjdk.java.net/browse/JDK-8132775
Since FX does not have the launcher it depends on the "bin/java" or
the packed application.
Yes, this is what I remember as well back when we were testing the bug.
My recollection is that we only wanted to avoid using the discrete CPU
when running on battery, although it's been a while since we first
looked at this.
-- Kevin
-- Kevin
On 8/25/2020 4:01 PM, Sergey Bylokhov wrote:
On 25.08.2020 15:40, Philip Race wrote:
On 8/25/20, 12:27 PM, Sergey Bylokhov wrote:
On 25.08.2020 05:43, Kevin Rushforth wrote:
Does this only apply when the MacBook is running on battery, or
will this affect performance even when the laptop is plugged in?
If the latter, I wonder what Apple's rationale is for including a
discrete graphics card that isn't used most of the time.
Based on the numbers, I wonder if we should make this change ?
This is how other applications work, some numbers are now aligned to
the metal pipeline.
Also results are similar to other macbooks without discrete graphics.
It is applied if the "automatic graphics switching" is enabled, if
the user disables
this feature for the "power adapter" mode, then the discrete
graphics will be always used.
That's a bit misleading
If I disable automatic graphics switching it is disabled for BOTH
batter and power
and vice versa. In other words there is no way to express that
battery power should fall back
to integrated and that you only want discrete when running on the
adapter.
It is possible to do it manually, in the "power adapter" mode the
user can disable
"automatic graphics switching", and enable it in the "battery" mode.
BTW I have never did it myself.