--- In [email protected], "Shraddhan" <[EMAIL PROTECTED]> wrote:
> 
> The concept certainly does seem mind-bendingly simple, though I 
>wonder if perhaps I might get totally confused if some arrays were 0 
>based and others were 1 based, unless this was shown clearly in the 
>code.

If QuickBasic Pro can do it, along with Pascal and umpteen other 
languages, I'm sure 'C' could do it, too.
> 
> I thought I had sent you a message with a C++ class which allows an 
>arbitrary range of indexes, and which allows you to include 
>checking. If you did not see this code, I can dig it out and post it 
>again.
> 
> BTW, while looking for help in a book on numerical analysis, I came 
>across an apparent requirement for an array whose first element was 
>indexed as -1.
> 
> Shraddhan

Yes, I have saved it. I'm not sure when I'll be using it however, as 
my chess program is in C only, and so that's the vast majority of my 
programming, these days.

I have done some work in C++. It's fascinating, but I find it overly 
complex for my programming work. It's great to step up onto a taller 
horse and ride, but I feel with C++, that I'm trying to get that 
extra height (hands to you city slickers), by tying a step-ladder 
onto my saddle, and then trying to ride, and that is NO way to ride, 
cowboy. :)

Thanks for the post and the interesting code, however. 

Dave 






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