At 03:46 2006-08-06, alex_merlin_1985 wrote: >Hi all! I'm Alex, kind of beginner to medium level programmer, and >just started to work on a chess game! :D It'll be made with the good >old Borland C++ 3.1,
The best advice you're gonna get on your project is to throw away TC++3.1 and if that Visual C++ is 6.0, throw it away also > in BGI mode, and here i'm not so good, but after >finished it here will make it in Visual C++ too. >So, my problem is: I don't know how could make a clock that works when >player1/player2 is to move. And even if this is made, how can I make >it to run the clock and meanwhile to be able make moves with the >keyboard, because if I make the clock to "tick" every second with >a "for", I can't make moves with the kb till the for isn't finished... >Do you guys have any idea? > > > > > > > > > >To unsubscribe, send a blank message to ><mailto:[EMAIL PROTECTED]>. >Yahoo! Groups Links > > > > Victor A. Wagner Jr. http://rudbek.com The five most dangerous words in the English language: "There oughta be a law" To unsubscribe, send a blank message to <mailto:[EMAIL PROTECTED]>. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/c-prog/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
