At 03:46 2006-08-06, alex_merlin_1985 wrote:
>Hi all! I'm Alex, kind of beginner to medium level programmer, and
>just started to work on a chess game! :D It'll be made with the good
>old Borland C++ 3.1,

The best advice you're gonna get on your project is to throw away TC++3.1
and if that Visual C++ is 6.0, throw it away also

>  in BGI mode, and here i'm not so good, but after
>finished it here will make it in Visual C++ too.
>So, my problem is: I don't know how could make a clock that works when
>player1/player2 is to move. And even if this is made, how can I make
>it to run the clock and meanwhile to be able make moves with the
>keyboard, because if I make the clock to "tick" every second with
>a "for", I can't make moves with the kb till the for isn't finished...
>Do you guys have any idea?
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Victor A. Wagner Jr.      http://rudbek.com
The five most dangerous words in the English language:
               "There oughta be a law" 



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