On 2/13/07, snoopi20 <[EMAIL PROTECTED]> wrote: > i am considering switching to TCP, but i read in several books that UDP > is more suited for audio applications. > > but my main problem is how (in C++) do i create the continuous > streaming. What functions (C++) do i need.
Out of curiosity, for what reason are you streaming audio? Have you looked into protocol stacks (like RTP) for streaming media across TCP/IP networks rather than trying to roll your own? A quick look on Freshmeat shows quite a few such projects (many with source code, some are even libraries for building your own server): http://freshmeat.net/search/?q=streaming+media§ion=projects&Go.x=0&Go.y=0 -- Brett ------------------------------------------------------------ "In the rhythm of music a secret is hidden; If I were to divulge it, it would overturn the world." -- Jelaleddin Rumi
