On 2/13/07, snoopi20 <[EMAIL PROTECTED]> wrote:

> i am considering switching to TCP, but i read in several books that UDP
> is more suited for audio applications.
>
> but my main problem is how (in C++) do i create the continuous
> streaming. What functions (C++) do i need.

Out of curiosity, for what reason are you streaming audio? Have you
looked into protocol stacks (like RTP) for streaming media across
TCP/IP networks rather than trying to roll your own?

A quick look on Freshmeat shows quite a few such projects (many with
source code, some are even libraries for building your own server):

http://freshmeat.net/search/?q=streaming+media&section=projects&Go.x=0&Go.y=0

-- Brett
------------------------------------------------------------
"In the rhythm of music a secret is hidden;
    If I were to divulge it, it would overturn the world."
               -- Jelaleddin Rumi

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