yea it would but we need to get the timing of the C++ code to work 
with the OOPic program and i think it going to be hard

let me explain a lil better our C++ code is looking for a color in an 
image like the color red when it find it it should shoot the ball. so 
the OOpic is being use to control a motor to move a platform to take 
an image of the target so the timing of the move of the motor and the 
time that it take the C++ code to process the image should be equal. 
if not the motor would move.   i was thinking if i could control the 
OOPic i could control the motor movement better then making a deloy 
longer then it should.

if you or any one esle got any idea would be helpful thanks alot

P.S. i bug everyone about the image color progressing just to let u 
guys know we got it to work but we still got a lil bit to go but is 
working the way wanted it to thanks alot for you guys help!!!



--- In [email protected], "Paul Herring" <[EMAIL PROTECTED]> 
wrote:
>
> On 16 Mar 2007 06:19:13 -0700, krome152001 <[EMAIL PROTECTED]> wrote:
> > i was wondering how can u control or send command to an OOPic 
using
> > C++??? does any one know how to
> 
> Wouldn't you be better off just using ooPIC to control/program an
> OOPic? (And that is not meant to sound as facetious as it looks)
> 
> -- 
> PJH
> Aio, quantitas magna frumentorum est
>


Reply via email to