yea it would but we need to get the timing of the C++ code to work with the OOPic program and i think it going to be hard
let me explain a lil better our C++ code is looking for a color in an image like the color red when it find it it should shoot the ball. so the OOpic is being use to control a motor to move a platform to take an image of the target so the timing of the move of the motor and the time that it take the C++ code to process the image should be equal. if not the motor would move. i was thinking if i could control the OOPic i could control the motor movement better then making a deloy longer then it should. if you or any one esle got any idea would be helpful thanks alot P.S. i bug everyone about the image color progressing just to let u guys know we got it to work but we still got a lil bit to go but is working the way wanted it to thanks alot for you guys help!!! --- In [email protected], "Paul Herring" <[EMAIL PROTECTED]> wrote: > > On 16 Mar 2007 06:19:13 -0700, krome152001 <[EMAIL PROTECTED]> wrote: > > i was wondering how can u control or send command to an OOPic using > > C++??? does any one know how to > > Wouldn't you be better off just using ooPIC to control/program an > OOPic? (And that is not meant to sound as facetious as it looks) > > -- > PJH > Aio, quantitas magna frumentorum est >
