but why someone would want to mess with pointers when C++ can 
 handle the majority of that nonsense* behind the scenes is somewhat 
 beyond me.   
I thought that pass by reference in C++ used pointers

Thomas Hruska <[EMAIL PROTECTED]> wrote:                               Robert 
Ryan wrote:
 > thank you very much for the explanation of * and &. unfortunately, it
 > is going to take me some time to understand this pointer business. is
 > it true that  C has both pass by value and pass by reference, but C++
 > has only pass by reference. In 'pass by value' the value does not
 
 A lot of people consider C++ as "a better C that does all C does plus 
 some".  While both languages are distinct, it is fairly easy to see how 
 people come to such a conclusion since C++ can do roughly 99% of what C 
 can do plus it has all the C++-specific stuff (classes, templates, 
 etc.).  A lot of the old functionality of C was "migrated" to C++ (not 
 technically correct either).  All the examples I gave will work under 
 C++...but why someone would want to mess with pointers when C++ can 
 handle the majority of that nonsense* behind the scenes is somewhat 
 beyond me.
 
 * I fully understand how to use pointers and have typecast void *'s 6 
 levels deep with the best of 'em but the C++ way of doing things has 
 grown on me.
 
 > change when passed from an actual parameter to a formal parameter and
 > with pass by reference in C++ the value changes I work mainly on C++,
 > but I use C because I think C is easier to understand. sometimes I
 > get confused with the >> and <<. The >> is for cin which gets printed
 > to the screen and << which is cout, the input thanks bob
 
 Keep in mind that you don't HAVE to use cin/cout with C++.  I use 
 printf() all the time because I'm used to it and don't care for the name 
 choices for cin and cout nor choices made for the overloaded operators.
 
 -- 
 Thomas Hruska
 CubicleSoft President
 Ph: 517-803-4197
 
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