Looks like you are either not linking with the Maya static library or you are 
missing a preprocessor definition that might be needed for cleanup().

Although, I have written my own exporter, I don't recall having a linking 
problem with cleanup. I will look at my code once I get home and see if I had 
to do anything special.

If you are using a 3rd party library that uses cleanup() then you may need to 
link against the Maya library even though you don't explicitly call cleanup() 
in your code.

Cheers!

--- On Tue, 1/13/09, Jos Timanta Tarigan <[email protected]> wrote:
From: Jos Timanta Tarigan <[email protected]>
Subject: [c-prog] error: symbol(s) not found
To: [email protected]
Date: Tuesday, January 13, 2009, 12:21 PM










    
            hi, 



im currently building a program using a .dylib (or .lib). (i think) i got no 
problem on linking the .dylib. the problem is when i compile it, it says an 
error: 



MLibrary::cleanup( int), referenced from:

exportMaya(char *) in MayaExporter. o

symbol(s) not found 



what is the definition of that error? 

does any1 here using XCode on OS X?




      

    
    
        
         
        
        








        


        
        


      

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