--- In [email protected], Thomas Hruska <thru...@...> wrote:
>
> Jimmy Johnson wrote:
> > Is there a better way than the for loop to initialize this 2d array?
> > 
> >     buffer = new double* [width];
> >     for (i = 0; i < width; i++) {
> >             buffer [i] = new double [height];
> >     };
> >             // Set z-buffer to background
> >     for (i = 0; i < width; i++) {
> >             for (j = 0; j < height; j++) {
> >                     buffer[i][j] = -10000;  // smallest();
> >             };
> >     };
> > 
> > It seems to be pretty slow.
> > 
> > Thanks, 
> > 
> > Jimmy J. Johnson
> 
> Yes.  One (or two) allocation(s) instead of many smaller ones.  Since 
> you know exactly how many elements you need, a single allocation can be 
> done.  Even if you did NOT know how many elements to allocate, it is 
> almost always faster to precalculate how many elements, allocate the 
> amount of memory needed, and then perform the actual manipulation of the 
> memory.
> 
> -- 
> Thomas Hruska
> CubicleSoft President
> Ph: 517-803-4197
> 
> *NEW* MyTaskFocus 1.1
> Get on task.  Stay on task.

Great!  How do I do that?




> 
> http://www.CubicleSoft.com/MyTaskFocus/
>


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