My advice is using the pointer.

typedef Person* PPerson;

PPerson get_person( int)
{
  if (int<0) return 0;
}



--- In [email protected], Alex yu <vit...@...> wrote:
>
> provided with a struct:
> struct Person{
>      char name[10];
>      unsigned int id;
> };
> 
> and a function :
> Person get_person( int)
> if the check in get_person failed, what should get_person return?
> for example
> if(int <0){
>    return #Oh, what should I return?
> }
> 
> 
> [Non-text portions of this message have been removed]
>


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