On Nov 6, 1:18 am, WebbedIT <[email protected]> wrote:
> But as I said in my earlier post, could you not place in the remotely
> hosted application a call to your servers to check for a valid
> license?  I know a lot of games are now going this way where you have
> to be online to be able to play them as the game polls there servers
> to check your have a valid license.

Well if you give access to source anyone can bypass the check quite
easily. In fact no license checking has stopped unwanted use of
software (games included).

The only way to not worry is if you have a self controlled API based
service that your client code will be depending upon. Then you can
check for the license validity in your trusted server and if it's
expired or illegal you just block access so the client side is
useless.

I have used a couple of zen encrypted applications, it's not always
that easy to set up in the server environment for all the PHP/zen
versions available. The question is whether your application is
"costing" more than the cost of encrypting/setting up.

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