Hi.I use cakephp version:1.2.0.5875 pre-beta I have image hosting and have issue with uploaded image size in PIXEL.When image pixel more 10.000x10.000 this problem for my site.Image can not converted.I want to set limit the uploaded image size.Please help me
@@@ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/ TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" version="-//W3C//DTD XHTML 1.1//EN" xml:lang="en"> <head> ... <?php if(array_key_exists('controller', $this->params) && $this- >params['controller'] == 'upload'): ?> <?php echo $javascript->link('swfupload') ?> <?php echo $javascript->link('swfupload.queue') ?> <?php echo $javascript->link('swfupload.fileprogress') ?> <script type="text/javascript"> function fileQueued(file) { try { var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setStatus("<?php echo ucfirst(__('pending', true)) ? >..."); progress.toggleCancel(true, this); } catch (ex) { this.debug(ex); } } function fileQueueError(file, errorCode, message) { try { if (errorCode === SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED) { alert("You have attempted to queue too many files.\n" + (message === 0 ? "You have reached the upload limit." : "You may select " + (message > 1 ? "up to " + message + " files." : "one file."))); return; } var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setError(); progress.toggleCancel(false); switch (errorCode) { case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT: progress.setStatus("File is too big."); this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE: progress.setStatus("Cannot upload Zero Byte files."); this.debug("Error Code: Zero byte file, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE: progress.setStatus("Invalid File Type."); this.debug("Error Code: Invalid File Type, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; default: if (file !== null) { progress.setStatus("Unhandled Error"); } this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; } } catch (ex) { this.debug(ex); } } function fileDialogComplete(numFilesSelected, numFilesQueued) { try { if (numFilesSelected > 0) { document.getElementById(this.customSettings.cancelButtonId).disabled = false; $("finish_uploading_button").hide(); } /* I want auto start the upload and I can do that here */ this.startUpload(); } catch (ex) { this.debug(ex); } } function uploadStart(file) { try { /* I don't want to do any file validation or anything, I'll just update the UI and return true to indicate that the upload should start. It's important to update the UI here because in Linux no uploadProgress events are called. The best we can do is say we are uploading. */ var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setStatus("<?php echo ucfirst(__('uploading', true)) ? >..."); progress.toggleCancel(true, this); } catch (ex) {} return true; } function uploadProgress(file, bytesLoaded, bytesTotal) { try { var percent = Math.ceil((bytesLoaded / bytesTotal) * 100); var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setProgress(percent); progress.setStatus("<?php echo ucfirst(__('uploading', true)) ? >..."); } catch (ex) { this.debug(ex); } } function uploadSuccess(file, serverData) { try { var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setComplete(); progress.setStatus("<?php echo ucfirst(__('uploaded', true)) ? >."); progress.toggleCancel(false); } catch (ex) { this.debug(ex); } } function uploadError(file, errorCode, message) { try { var progress = new FileProgress(file, this.customSettings.progressTarget); progress.setError(); progress.toggleCancel(false); switch (errorCode) { case SWFUpload.UPLOAD_ERROR.HTTP_ERROR: progress.setStatus("Upload Error: " + message); this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED: progress.setStatus("Upload Failed."); this.debug("Error Code: Upload Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.IO_ERROR: progress.setStatus("Server (IO) Error"); this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR: progress.setStatus("Security Error"); this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED: progress.setStatus("Upload limit exceeded."); this.debug("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED: progress.setStatus("Failed Validation. Upload skipped."); this.debug("Error Code: File Validation Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED: // If there aren't any files left (they were all cancelled) disable the cancel button if (this.getStats().files_queued === 0) { document.getElementById(this.customSettings.cancelButtonId).disabled = true; $("finish_uploading_button").show(); } progress.setStatus("<?php echo ucfirst(__('cancelled', true)) ?>"); progress.setCancelled(); break; case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED: progress.setStatus("<?php echo ucfirst(__('stopped', true)) ? >"); break; default: progress.setStatus("Unhandled Error: " + errorCode); this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message); break; } } catch (ex) { this.debug(ex); } } function uploadComplete(file) { if (this.getStats().files_queued === 0) { document.getElementById(this.customSettings.cancelButtonId).disabled = true; $("finish_uploading_button").show(); } } // This event comes from the Queue Plugin function queueComplete(numFilesUploaded) { var status = document.getElementById("divStatus"); status.innerHTML = numFilesUploaded + " <?php echo ucfirst(__('file(s) uploaded', true)) ?>"; } var swfu; window.onload = function() { var settings = { flash_url : "<?php echo $this->webroot ?>swf/swfupload.swf", upload_url: "<?php echo $html->url('/photos/upload? PHPSESSID=' . session_id() . '&privacy=' . $_GET['privacy'], true) ? >", // Relative to the SWF file post_params: {}, file_size_limit : "8 MB", file_types : "*.jpg;*.png;*.gif;*.bmp", file_types_description : "Photos or pictures", file_upload_limit : 100, file_queue_limit : 0, custom_settings : { progressTarget : "fsUploadProgress", cancelButtonId : "btnCancel" }, debug: false, ... // The event handler functions are defined in handlers.js file_queued_handler : fileQueued, file_queue_error_handler : fileQueueError, file_dialog_complete_handler : fileDialogComplete, upload_start_handler : uploadStart, upload_progress_handler : uploadProgress, upload_error_handler : uploadError, upload_success_handler : uploadSuccess, upload_complete_handler : uploadComplete, queue_complete_handler : queueComplete // Queue plugin event }; swfu = new SWFUpload(settings); }; </script> <?php endif ?> </head> <body> @@@ Please Help to set the limit for uploaded photos maximum and minimum size in pixel -- Our newest site for the community: CakePHP Video Tutorials http://tv.cakephp.org Check out the new CakePHP Questions site http://ask.cakephp.org and help others with their CakePHP related questions. 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