Hello,

As I understand it, increase in RTT due to queueing of packets is the main feedback mechanism for BBR. So dropping packets, which I already consider harmful, is really harmful with BBR because you're not telling the sender to slow down.

Instead, with a controlled delay qdisc like cake or codel, you're telling the sender to keep sending the data faster because the qdisc keeps the increase in RTT minimal. To make things worse, you're throwing away perfectly good packets with no effect other than wasting bandwidth.


I'm not sure how BBR handles jitter or how small of an increase in RTT it detects as "congestion" but from my limited testing, I've noticed no problems with steam downloads in the bulk tin with 15 ms target in cake.


_______________________________________________
Cake mailing list
[email protected]
https://lists.bufferbloat.net/listinfo/cake

Reply via email to