Author: mp3butcher
Date: Thu Jan 22 16:36:46 2015
New Revision: 578

URL: http://svn.gna.org/viewcvs/cal3d?rev=578&view=rev
Log:
remove ref to irc...


Modified:
    website/index.html

Modified: website/index.html
URL: 
http://svn.gna.org/viewcvs/cal3d/website/index.html?rev=578&r1=577&r2=578&view=diff
==============================================================================
--- website/index.html  (original)
+++ website/index.html  Thu Jan 22 16:36:46 2015
@@ -63,9 +63,9 @@
 Lamy have rewritten the Blender exporter.
 As well, Julien Valentin has recently added CMake project configuration, 
updated the morphtarget management, and introduced a new section
 in cfg file.<br>
---though much works still remains so don't hesitate to contribute and give us 
feedback--</br>
+<b>--though much works still remains so don't hesitate to contribute and give 
us feedback--</b></br>
 2015 will be a better year for releases, improvements, and fixes all around!
-<b>Also, don't forget to join us in #cal3d on Freenode!</b>
+<!--Nobody here>Also, don't forget to join us in #cal3d on Freenode!</b-->
 <p><strong>What is Cal3D?</strong><br>
 Cal3D is a skeletal based 3D character animation library written 
 in C++ in a platform-/graphic API-independent way. Originally designed 
@@ -101,7 +101,7 @@
 You can stay up-to-date with Cal3D's latest code using Subversion! Please keep 
in mind that
 while every attempt is made to not commit changes that wholly break the Cal3D 
library, we
 are a multi-developer project and accidents do happen. Let us know if we've 
missed anything
-using IRC or our mailing lists. We can usually fix any small bugs right away.
+by mail or with our mailing lists. We can usually fix any small bugs right 
away.
 <p>
 <b>svn co http://svn.gna.org/svn/cal3d/trunk cal3d</b>
 <p>


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