http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/guide/upgrading/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/guide/upgrading/ios/index.md 
b/docs/kr/2.0.0/guide/upgrading/ios/index.md
new file mode 100644
index 0000000..3823943
--- /dev/null
+++ b/docs/kr/2.0.0/guide/upgrading/ios/index.md
@@ -0,0 +1,266 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Upgrading Cordova iOS
+=====================
+
+Please note that **Xcode 4 is required**. To submit to the Apple App Store, 
you must use the latest shipped version of the iOS SDK, which is iOS 5.1. The 
iOS 5.1 SDK requires Xcode 4.
+
+## Upgrading Cordova 1.9.0 projects to 2.0.0 ##
+
+1. **Install** Cordova 2.0.0
+2. **Create a new project** from the command-line tools - you will have to 
grab the assets from this new project
+3. **Copy** the **www/cordova-2.0.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.9.0.js** file
+4. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-2.0.0.js** file
+5. Copy the **"cordova"** folder from the new project into your project's root 
folder (if you want the project command-line tools) 
+6. **Add** a new entry under **Plugins** in your **Cordova.plist** file (under 
the **Supporting Files** group) - the key is **Device** and the value is 
**CDVDevice**
+7. Remove **Cordova.framework**
+8. Remove **verify.sh** from the **Supporting Files** group
+9. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **"Build Settings"** tab
+10. Search for **"Preprocessor Macros"**, then remove all 
**"CORDOVA_FRAMEWORK=1"** values
+11. Locate the **CordovaLib** folder that was installed in your hard-drive 
under your home folder's **Documents** sub-folder.
+12. Locate the **CordovaLib.xcodeproj** file in the **CordovaLib** folder, 
then **drag and drop** the file into your project - it should appear as a 
**sub-project**.
+13. **Build** your project, you should get some **errors** relating to 
**#import** directives
+14. For the **#import errors**, change any **quote-based** imports in this 
style:
+
+        #import "CDV.h"
+        
+    to this **brackets-based** style:
+    
+        #import <Cordova/CDV.h>
+        
+    and remove any **#ifdef** wrappers around any Cordova imports, they are 
not needed anymore (the imports are **unified** now)    
+15. **Build** your project again, and it should not have any **#import** 
errors.
+16. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **"Build Phases"** tab
+17. Expand the **"Target Dependencies"** phase, then select the **"+"** button
+18. Select the **"CordovaLib"** target, then select the **"Add"** button
+19. Expand the **first** **"Link Binary with Libraries"** phase (it should 
already contain a bunch of frameworks), then select the **"+"** button
+20. Select the **libCordova.a** static library, then select the **"Add"** 
button
+21. Delete the **"Run Script"** phase.
+22. Select the **project icon** in the Project Navigator, select your project 
**Target**, then select the **"Build Settings"** tab
+23. Search for **"Other Linker Flags"**, and add the values **-all_load** and 
**-Obj-C**
+24. Expand the **"CordovaLib" sub-project**
+25. Locate the **"VERSION"** file, drag it into your main project (we want to 
create a link to it, not a copy)
+26. Select the **"Create groups for any added folders"** radiobutton, then 
select the **"Finish"** button
+27. Select the **"VERSION"** file that you just dragged in a previous step
+28. Press the key combination **Option-Command-1** to show the **File 
Inspector** (or menuitem **View -> Utilities -> Show File Inspector**)
+29. Choose **"Relative to CORDOVALIB"** in the **File Inspector** for the 
drop-down menu for **Location**
+30. **Build** your project, it should compile and link with **no issues**.
+31. **Select your project** from the **Scheme** drop-down, and then select 
**"iPhone 5.1 Simulator"**
+32. Select the **Run** button
+
+**NOTE 1:**<br /> 
+If your project is **not working** as expected in the Simulator, please **take 
a note of any errors** in the **console log in Xcode** for clues.
+
+**NOTE 2:**<br /> 
+For the **unified #import headers** to work, the build products should **build 
into the same build directory**. You may need to set the preference **"Xcode 
Preferences -> Locations -> Derived Data -> Advanced…"** to **"Unique"**
+
+## Upgrading Cordova 1.8.x projects to 1.9.0 ##
+
+1. **Install** Cordova 1.9.0
+2. **Create a new project** - you will have to grab assets from this new 
project
+3. **Copy** the **www/cordova-1.9.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.8.x.js** file
+4. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-1.9.0.js** file
+
+**Note:**
+
+1.9.0 supports the new **"BackupWebStorage"** boolean setting in 
Cordova.plist. By default, this setting is turned on, set it to "false" to turn 
it off - especially for iOS 6 - see [Release Notes - Safari and UIKit 
Section](https://developer.apple.com/library/prerelease/ios/#releasenotes/General/RN-iOSSDK-6_0/_index.html)
+
+
+## Upgrading Cordova 1.7.0 projects to 1.8.x ##
+
+1. **Install** Cordova 1.8.0
+2. **Create a new project** - you will have to grab assets from this new 
project
+3. **Copy** the **www/cordova-1.8.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.7.x.js** file
+4. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-1.8.0.js** file
+
+If you intend on using the **Capture API**, you will need the new **iPad 
retina-display** assets:
+
+1.  **Copy** the **Resources/Capture.bundle** item from the new project into 
your project folder, over-writing your existing **Resources/Capture.bundle** 
item
+2.  In your project, select the **Capture.bundle** item into Xcode into your 
Project Navigator, and press the **Delete** key, then select **Remove 
Reference** from the dialog that pops up.
+3.  Drag the new **Capture.bundle** from Step 1. above into Xcode into your 
Project Navigator, and select the **Create groups for any added folders** 
radio-button
+
+## Upgrading Cordova 1.6.x projects to 1.7.0 ##
+
+1. **Install** Cordova 1.7.0
+2. **Create a new project** - you will have to grab assets from this new 
project
+3. **Copy** the **www/cordova-1.7.0.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.6.0.js** file
+4. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-1.7.0.js** file
+
+## Upgrading Cordova 1.5.0 projects to 1.6.x ##
+
+1. **Install** Cordova 1.6.1
+2. **Make a backup** of **AppDelegate.m**, **AppDelegate.h**, 
**MainViewController.m**, **MainViewController.h**, and **Cordova.plist** in 
your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 1.5.0 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        Cordova.plist
+5. **Add** all the new **MainViewController** and **AppDelegate** files into 
your Xcode project
+6. **Copy** the **www/cordova-1.6.1.js** file from the new project into your 
**www** folder, and delete your **www/cordova-1.5.0.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**cordova-1.6.1.js** file
+8. **Add** the new **Cordova.plist** file into your project - this is because 
the core plugin service names needed to be changed to match the ones from 
Android and Blackberry, for a unified Cordova JavaScript file (cordova-js). 
+9. **Integrate** any settings, **Plugins** and **ExternalHosts** entries that 
you had in your **backed-up Cordova.plist** into the new **Cordova.plist**
+10. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files. Any 
**UIWebViewDelegate** or **CDVCommandDelegate** code in **AppDelegate.m** will 
need to go into MainViewController.m now (see commented out sections in that 
file)
+11. **Integrate** any project specific code that you have in your **backed-up 
MainViewController.h and MainViewController.m** into the new MainViewController 
files
+12. Click on the **project icon** in the Project Navigator, select your 
**Project**, then select the **"Build Settings"** tab
+13. Enter **"Compiler for C/C++/Objective-C"** in the search field
+14. Select the **"Apple LLVM Compiler 3.1"** value
+
+
+## Upgrading Cordova 1.4.x projects to 1.5.0 ##
+
+1. **Install** Cordova 1.5.0
+2. **Create a new project** and run it once - you will have to grab assets 
from this new project
+3. **Copy** the **www/cordova-1.5.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.4.x.js** file
+4. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
Cordova **cordova-1.5.0.js** file
+5. Find **"PhoneGap.framework"** in your Project Navigator, select it
+6. Press the **Delete** key and delete the **"PhoneGap.framework"** reference 
in the Project Navigator
+7. Press the key combination **Option-Command-A**, which should drop down a 
sheet to add files to your project (the **"Add Files..." sheet**). Make sure 
the **"Created groups for any added folders"** radio-button is selected
+8. Press the key combination **Shift-Command-G**, which should drop down 
another sheet for you to go to a folder (the **"Go to the folder:" sheet**)
+9. Enter **"/Users/Shared/Cordova/Frameworks/Cordova.framework"** in the **"Go 
to the folder:" sheet** and then press the **"Go"** button
+10. Press the **"Add"** button in the **"Add Files..." sheet**
+11. **Select "Cordova.framework"** in the Project Navigator
+12. Press the key combination **Option-Command-1** to show the **File 
Inspector**
+13. Choose **"Absolute Path"** in the **File Inspector** for the drop-down 
menu for **Location**
+14. Press the key combination **Option-Command-A**, which should drop down a 
sheet to add files to your project (the **"Add Files..." sheet**). Make sure 
the **"Created groups for any added folders"** radio-button is selected
+15. Press the key combination **Shift-Command-G**, which should drop down 
another sheet for you to go to a folder (the **"Go to the folder:" sheet**)
+16. Enter **"~/Documents/CordovaLib/Classes/deprecated"** in the **"Go to the 
folder:" sheet** and then press the **"Go"** button
+17. Press the **"Add"** button in the **"Add Files..." sheet**
+18. In your **AppDelegate.h, AppDelegate.m, and MainViewController.h** files - 
replace the whole **#ifdef PHONEGAP_FRAMEWORK** block with:
+
+        #import "CDVDeprecated.h"
+19. Click on the **project icon** in the Project Navigator, select your 
**Target**, then select the **"Build Settings"** tab
+20. Search for **"Framework Search Paths"**
+21. Replace the existing value with **"/Users/Shared/Cordova/Frameworks"** 
+22. Search for **"Preprocessor Macros"**
+23. For the first (combined) value, replace the value with 
**"CORDOVA_FRAMEWORK=YES"**
+24. Select the **"Build Phases"** tab
+25. Expand **"Run Script"**
+26. Replace any occurrences of **PhoneGap** with **Cordova**
+27. Find your **"PhoneGap.plist"** file in the Project Navigator, and click on 
the filename once to enter name edit mode
+28. Rename **"PhoneGap.plist"** to **"Cordova.plist"**
+29. Right-click on **"Cordova.plist"** and choose **"Open As" --> "Source 
Code"**
+30. Press **Option-Command-F**, choose **"Replace"** from the drop-down on the 
top left of the Source window
+31. Enter **com.phonegap** for the Find string, and **org.apache.cordova** for 
the Replace string - then press the **"Replace All"** button
+32. Enter **PG** for the Find string, and **CDV** for the Replace string - 
then press the **"Replace All"** button
+33. Press **Command-B** to build, you will still have deprecations that you 
can get rid of in the future (see **CDVDeprecated.h** - replace classes in your 
code that use PG* to CDV*, for example)
+
+## Upgrading Cordova 1.4.0 projects to 1.4.1 ##
+
+1. **Install** Cordova 1.4.1
+2. **Make a backup** of **MainViewController.m**
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** the **MainViewController.m** file from the **new** project into 
your 1.4.0 based project folder on disk, **replacing** the old file (**backup** 
your files first from step 2 above).
+5. **Add** the **MainViewController.m** file into your Xcode project
+6. **Integrate** any project specific code that you have in your **backed-up 
MainViewController.m** into the new file
+7. Updating the phonegap-X.X.X.js file is optional, nothing has changed in the 
JavaScript between 1.4.0 and 1.4.1
+
+## Upgrading Cordova 1.3.0 projects to 1.4.0 ##
+
+1. **Install** Cordova 1.4.0
+2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 1.3.0 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        MainViewController.xib
+5. **Add** all the **MainViewController** files into your Xcode project
+6. **Copy** the **www/phonegap-1.4.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.3.0.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**phonegap-1.4.0.js** file
+8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key 
is **com.phonegap.battery** and the value is **PGBattery**
+9. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
+
+## Upgrading Cordova 1.2.0 projects to 1.3.0 ##
+
+1. **Install** Cordova 1.3.0
+2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 1.2.0 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        MainViewController.xib
+5. **Add** all the **MainViewController** files into your Xcode project
+6. **Copy** the **www/phonegap-1.3.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.2.0.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**phonegap-1.3.0.js** file
+8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key 
is **com.phonegap.battery** and the value is **PGBattery**
+9. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
+
+## Upgrading Cordova 1.1.0 projects to 1.2.0 ##
+
+1. **Install** Cordova 1.2.0
+2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 1.1.0 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        MainViewController.xib
+5. **Add** all the **MainViewController** files into your Xcode project
+6. **Copy** the **www/phonegap-1.2.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.1.0.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**phonegap-1.2.0.js** file
+8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key 
is **com.phonegap.battery** and the value is **PGBattery**
+9. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
+
+## Upgrading Cordova 1.0.0 projects to 1.1.0 ##
+
+1. **Install** Cordova 1.1.0
+2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 1.0.0 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        MainViewController.xib
+5. **Add** all the **MainViewController** files into your Xcode project
+6. **Copy** the **www/phonegap-1.1.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-1.0.0.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**phonegap-1.1.0.js** file
+8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key 
is **com.phonegap.battery** and the value is **PGBattery**
+9. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files
+
+## Upgrading Cordova 0.9.6 projects to 1.0.0 ##
+
+1. **Install** Cordova 1.0.0
+2. **Make a backup** of **AppDelegate.m** and **AppDelegate.h** in your project
+3. **Create a new project** - you will have to grab assets from this new 
project
+4. **Copy** these files from the **new** project into your 0.9.6 based project 
folder on disk, **replacing** any old files (**backup** your files first from 
step 2 above):
+
+        AppDelegate.h
+        AppDelegate.m
+        MainViewController.h
+        MainViewController.m
+        MainViewController.xib
+5. **Add** all the **MainViewController** files into your Xcode project
+6. **Copy** the **www/phonegap-1.0.0.js** file from the new project into your 
**www** folder, and delete your **www/phonegap-0.9.6.js** file
+7. **Update** the Cordova script reference in your **www/index.html** file 
(and any other files that contain the script reference) to point to the new 
**phonegap-1.0.0.js** file
+8. **Add** a new entry under **Plugins** in your **PhoneGap.plist** file - key 
is **com.phonegap.battery** and the value is **PGBattery**
+9. **Integrate** any project specific code that you have in your **backed-up 
AppDelegate.h and AppDelegate.m** into the new AppDelegate files

http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/guide/upgrading/symbian/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/guide/upgrading/symbian/index.md 
b/docs/kr/2.0.0/guide/upgrading/symbian/index.md
new file mode 100644
index 0000000..77c3d0e
--- /dev/null
+++ b/docs/kr/2.0.0/guide/upgrading/symbian/index.md
@@ -0,0 +1,21 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Upgrading Cordova Symbian
+=========================

http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/guide/upgrading/webos/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/guide/upgrading/webos/index.md 
b/docs/kr/2.0.0/guide/upgrading/webos/index.md
new file mode 100644
index 0000000..36d7d8b
--- /dev/null
+++ b/docs/kr/2.0.0/guide/upgrading/webos/index.md
@@ -0,0 +1,51 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Upgrading Cordova webOS
+=======================
+
+This document is for people who need to upgrade their Cordova versions from an 
older version to a current version of Cordova.
+
+## Upgrade to 2.0.0 from 1.9.0 ##
+
+1. remove cordova-1.9.0.js from your project
+
+2. update the following line in your index.html:
+
+    change this:
+    <script type="text/javascript" src="cordova-1.9.0.js"></script> 
+    
+    to:
+    <script type="text/javascript" src="cordova-2.0.0.js"></script> 
+
+3. run the makefile to generate the newest version of the cordova-2.0.0.js file
+
+## Upgrade to 1.9.0 from 1.8.1 ##
+
+1. remove cordova-1.8.1.js from your project
+
+2. update the following line in your index.html:
+
+    change this:
+    <script type="text/javascript" src="cordova-1.8.1.js"></script> 
+    
+    to:
+    <script type="text/javascript" src="cordova-1.9.0.js"></script> 
+
+3. run the makefile to generate the newest version of the cordova-1.9.0.js file
\ No newline at end of file

http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/guide/upgrading/windows-phone/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/guide/upgrading/windows-phone/index.md 
b/docs/kr/2.0.0/guide/upgrading/windows-phone/index.md
new file mode 100644
index 0000000..74cbaf3
--- /dev/null
+++ b/docs/kr/2.0.0/guide/upgrading/windows-phone/index.md
@@ -0,0 +1,147 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Upgrading Cordova Windows Phone
+===============================
+
+This document is for people who need to upgrade their Cordova versions from an 
older version to a current version of Cordova.
+
+## Upgrade to 2.0.0 from 1.9.0 ##
+
+There have been considerable changes to the WP7 project structure in Apache 
Cordova 2.0.0 which make this upgrade a little more involved that the others. 
Essentially this is not an upgrade but creation of a new project and copy over 
of existing source files.
+
+### In Visual Studio's Solution Explorer window:
+1. Create a new Apache Cordova WP7 2.0 Project
+2. Copy the contents of your 'www' folder to the new project, and be sure 
these items are added to the VS project.
+3. Update your HTML to use the new cordova-2.0.0.js file.
+4. Copy and overwrite any splash screen, or icon images.
+5. Copy over any plugins from the plugins folder to the new project and ensure 
that they are also added to the VS project.
+6. Build and test.
+
+
+## Upgrade to 1.9.0 from 1.8.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.9.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.9.0.js file.
+
+
+## Upgrade to 1.8.0 from 1.7.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.8.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.8.0.js file.
+
+## Upgrade to 1.7.0 from 1.6.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.7.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.7.0.js file.
+
+## Upgrade to 1.6.1 from 1.6.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.6.1.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.6.1.js file.
+
+## Upgrade to 1.6.0 from 1.5.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.6.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.6.0.js file.
+
+## Upgrade to 1.5.0 from 1.4.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.5.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.5.0.js file.
+
+## Upgrade to 1.4.0 from 1.3.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.4.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.4.0.js file.
+
+## Upgrade to 1.3.0 from 1.2.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.3.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.3.0.js file.
+
+## Upgrade to 1.2.0 from 1.1.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.2.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.2.0.js file.
+
+## Upgrade to 1.1.0 from 1.0.0 ##
+
+### In Visual Studio's Solution Explorer window:
+1. Delete the file GapLib/WP7CordovaClassLib.dll from your project.
+2. Remove the reference to WP7CordovaClassLib in the References folder.
+3. Right-Click on References and Select 'Add Reference'
+4. Navigate to the new distribution and add the file 'WP7CordovaClassLib.dll'
+    - note: you can view the version of the DLL by right-clicking on the 
reference, and selecting Properties.
+5. Copy the new cordova-1.1.0.js into your project ( be sure it is marked as 
Content )
+6. Update your HTML to use the new cordova-1.1.0.js file.
\ No newline at end of file

http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/guide/whitelist/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/guide/whitelist/index.md 
b/docs/kr/2.0.0/guide/whitelist/index.md
new file mode 100644
index 0000000..2ce8b3c
--- /dev/null
+++ b/docs/kr/2.0.0/guide/whitelist/index.md
@@ -0,0 +1,162 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+Domain Whitelist Guide
+=====================
+
+Overview
+--------
+
+Domain whitelisting in Apache Cordova is a security model that controls access 
to outside domains, such as `http://google.com`. The default security policy is 
to block all network access. The application developer can then delcare access 
to specific network domains and subdomains.
+
+Specification
+-------------
+
+Domain whitelisting lays the ground work for the [W3C Widget Access][1] 
specification. In the Widget Access specification, the `<access>` element is 
used to declare access to specific network domains. In the future, Apache 
Cordova will abstract the platform whitelisting implementations to the W3C 
Widget Access specification. However, for now each platform must implement it's 
own domain whitelisting.
+
+Syntax
+------
+
+Access to [google.com][2]:
+
+    http://google.com
+
+Access to the secure [google.com][3] (`https://`):
+
+    https://google.com
+
+Access to the subdomain [maps.google.com][4]:
+
+    http://maps.google.com
+
+Access to all the subdomains on [google.com][2] (e.g. [mail.google.com][5] and 
[docs.google.com][6]):
+
+    http://*.google.com
+
+Access to all domains (e.g. [google.com][2] and [developer.mozilla.org][7]):
+
+    *
+
+Android
+-------
+
+### Details
+
+The whitelisting rules are found in `res/xml/cordova.xml` and declared with 
the element `<access origin="..." />`.
+
+Android has full support for the whitelisting syntax.
+
+### Syntax
+
+Access to [google.com][2]:
+
+    <access origin="http://google.com"; />
+
+Bada
+----
+
+Domain whitelisting is unsupported on Bada. By default, all domains are 
accessible.
+
+BlackBerry
+----------
+
+### Details
+
+The whitelisting rules are found in `www/config.xml` and declared with the 
element `<access uri="..." />`.
+
+For a complete reference, see the [BlackBerry WebWorks Access Element 
documentation][8].
+
+### Syntax
+
+Access to [google.com][2]:
+
+    <access uri="http://google.com"; subdomains="false" />
+
+Access to  [maps.google.com][4]:
+
+    <access uri="http://maps.google.com"; subdomains="false" />
+
+Access to all the subdomains on [google.com][2]:
+
+    <access uri="http://google.com"; subdomains="true" />
+
+Access to all domains, including `file://` protocol:
+
+    <access uri="*" subdomains="true" />
+
+iOS
+---
+
+### Details
+
+1. Open `Cordova.plist`.
+    - In Xcode, it is found at `AppName/Supporting Files/Cordova.plist`
+    - In the directory, it is found at `AppName/Cordova.plist`
+2. Add a new `String` value under the `ExternalHosts` key.
+    - We recommend using Xcode to avoid editing raw XML.
+
+Domain protocols (e.g. `http://` and `https://`) are not supported by iOS.
+
+### Syntax
+
+Access to [google.com][2] and the secure [google.com][3] (`https://`):
+
+    google.com
+
+Access to the subdomain [maps.google.com][4]:
+
+    maps.google.com
+
+Access to all the subdomains on [google.com][2] (e.g. [mail.google.com][5] and 
[docs.google.com][6]):
+
+    *.google.com
+
+Access to all domains (e.g. [google.com][2] and [developer.mozilla.org][7]):
+
+    *
+
+Wildcards on iOS (`*`) are more flexible than the [W3C Widget Access][1] 
specification.
+
+Access to all subdomains and TLDs (`.com`, `.net`, etc):
+
+    *.google.*
+
+Symbian
+-------
+
+Domain whitelisting is unsupported on Symbian. By default, all domains are 
accessible.
+
+webOS
+-----
+
+Domain whitelisting is unsupported on webOS. By default, all domains are 
accessible.
+
+Windows Phone
+-------------
+
+Domain whitelisting is unsupported on Windows Phone. By default, all domains 
are accessible.
+
+[1]: http://www.w3.org/TR/widgets-access/
+[2]: http://google.com
+[3]: https://google.com
+[4]: http://maps.google.com
+[5]: http://mail.google.com
+[6]: http://docs.google.com
+[7]: http://developer.mozilla.org
+[8]: 
https://developer.blackberry.com/html5/documentation/ww_developing/Access_element_834677_11.html

http://git-wip-us.apache.org/repos/asf/incubator-cordova-docs/blob/6cf0c097/docs/kr/2.0.0/index.md
----------------------------------------------------------------------
diff --git a/docs/kr/2.0.0/index.md b/docs/kr/2.0.0/index.md
new file mode 100644
index 0000000..8bfe824
--- /dev/null
+++ b/docs/kr/2.0.0/index.md
@@ -0,0 +1,107 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+<div id="home">
+    <h1>API Reference</h1>
+    <ul>
+        <li>
+            <h2>Accelerometer</h2>
+            <span>Tap into the device's motion sensor.</span>
+        </li>
+        <li>
+            <h2>Camera</h2>
+            <span>Capture a photo using the device's camera.</span>
+        </li>
+        <li>
+            <h2>Capture</h2>
+            <span>Capture media files using device's media capture 
applications.</span>
+        </li>
+        <li>
+            <h2>Compass</h2>
+            <span>Obtain the direction that the device is pointing.</span>
+        </li>
+        <li>
+            <h2>Connection</h2>
+            <span>Quickly check the network state, and cellular network 
information.</span>
+        </li>
+        <li>
+            <h2>Contacts</h2>
+            <span>Work with the devices contact database.</span>
+        </li>
+        <li>
+            <h2>Device</h2>
+            <span>Gather device specific information.</span>
+        </li>
+        <li>
+            <h2>Events</h2>
+            <span>Hook into native events through JavaScript.</span>
+        </li>
+        <li>
+            <h2>File</h2>
+            <span>Hook into native file system through JavaScript.</span>
+        </li>
+        <li>
+            <h2>Geolocation</h2>
+            <span>Make your application location aware.</span>
+        </li>
+        <li>
+            <h2>Media</h2>
+            <span>Record and play back audio files.</span>
+        </li>
+        <li>
+            <h2>Notification</h2>
+            <span>Visual, audible, and tactile device notifications.</span>
+        </li>
+        <li>
+            <h2>Storage</h2>
+            <span>Hook into the devices native storage options.</span>
+        </li>
+    </ul>
+    <h1>Guides</h1>
+    <ul>
+        <li>
+            <h2>Getting Started Guides</h2>
+            <span>Setup each SDK and create your first Cordova app.</span>
+        </li>
+        <li>
+            <h2>Command-Line Usage</h2>
+            <span>Create, build, deploy, and debug from the 
command-line.</span>
+        </li>
+        <li>
+            <h2>Upgrading Guides</h2>
+            <span>Upgrade an application to the latest Cordova release.</span>
+        </li>
+        <li>
+            <h2>Plugin Development Guide</h2>
+            <span>Develop your first Cordova plugin.</span>
+        </li>
+        <li>
+            <h2>Domain Whitelist Guide</h2>
+            <span>Grant an application access to external domains.</span>
+        </li>
+        <li>
+            <h2>Embedding WebView</h2>
+            <span>Implement the Cordova WebView in your project.</span>
+        </li>
+        <li>
+            <h2><a href="_index.html">Keyword Index</a></h2>
+            <span>Full index of the Cordova Documentation.</span>
+        </li>
+    </ul>
+</div>

Reply via email to