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https://issues.apache.org/jira/browse/CB-487?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13289365#comment-13289365
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Pavel Zubkou commented on CB-487:
---------------------------------

Let me describe my use case. I have a HTML page which includes require.js to 
handle all other scripts dependencies. require.js is responsible for loading 
all application code, libraries and condova-js. It is very handy, because I can 
have one HTML page that will include platform specific code.

The application which uses this approach is currently in App Store, there is no 
reason to reject it because all scripts is guaranteed to be loaded.
                
> Call to Device.setInfo() from cordova-ios disables asynchronous loading of a 
> cordova-js
> ---------------------------------------------------------------------------------------
>
>                 Key: CB-487
>                 URL: https://issues.apache.org/jira/browse/CB-487
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: iOS
>    Affects Versions: 1.6.0
>            Reporter: Pavel Zubkou
>            Assignee: Shazron Abdullah
>
> On a cordova-android project native side waits before client signals that it 
> is ready. This allows to asynchronously load cordova-js code.
> But on a cordova-ios project developer must include script tag into HTML to 
> synchronously load cordova-js because native side expects that it will be 
> available when executing [CDVViewController webViewDidFinishLoad].
> Is it possible to unify this functionality among platform, to not except that 
> cordova-js will be ready before DOMContentLoad?

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