Definitely. Will add this detail to the bug so it's explicit.
On Tue, Sep 4, 2012 at 2:03 PM, Brian LeRoux <b...@brian.io> wrote: > +1 > > ya. > > On Tue, Sep 4, 2012 at 10:53 AM, Filip Maj <f...@adobe.com> wrote: > > Sorry replied to the wrong thread. > > > > Can we make sure to keep the old navigator.network.connection API and > > introduce the new one? > > > > ALSO: add a deprecation message to any functions tacked on to the > > `connection` object? > > > > On 9/4/12 8:51 AM, "Brian LeRoux" <b...@brian.io> wrote: > > > >>Right...can't believe we didn't try duck punching all of navigator > before. > >>I remember everyone collectively trying to hack this. Anyhow: awesome. > Thx > >>Andrew! > >> > >>On Tuesday, September 4, 2012, Andrew Grieve wrote: > >> > >>> __proto__ just sets the prototype of an object. It's non-standard and > IE > >>> doesn't support it, but the following is equivalent: > >>> > >>> function ClassWithNavigatorAsPrototype() {} > >>> ClassWithNavigatorAsPrototype.prototype = navigator; > >>> var newNavigator = new ClassWithNavigatorAsPrototype(); > >>> > >>> The idea is that we're not trying to overwrite onLine or connection. > >>>We're > >>> overwriting window.navigator with an object that has the old navigator > >>>in > >>> it's prototype chain. > >>> > >>> I'll make a bug to put this into bootstrap.js post 2.1. > >>> > >>> > >>> On Mon, Sep 3, 2012 at 4:29 PM, Brian LeRoux <b...@brian.io> wrote: > >>> > >>> > waaaaaat! how is this working? > >>> > > >>> > does the __proto__ allow to hack around writable data descriptor? > >>> > > >>> > (awesome stuff andrew) > >>> > > >>> > > >>> > On Sat, Sep 1, 2012 at 8:26 AM, Andrew Grieve <agri...@chromium.org> > >>> > wrote: > >>> > > Figured out a work-around for clobbering things on navigator on > >>>Android > >>> > > (tested on 2.1 and 2.3): > >>> > > > >>> > > var newNavigator = {}; > >>> > > newNavigator.__proto__ = navigator; > >>> > > newNavigator.__defineGetter__('onLine', function() { > >>> > > return network.type != 'none'; > >>> > > }); > >>> > > newNavigator.connection = {type: 'wifi'}; > >>> > > window.navigator = newNavigator; > >>> > > > >>> > > I'll hook this up so that connection and onLine will work properly > >>> > (woohoo!) > >>> > > > >>> > > As for events, I don't think document.body is common, but I think > >>> > > window.addEventListener is quite common since it works on both > >>>mobile > >>> > > safari and android browser. I'll add this to the API review list on > >>>the > >>> > > wiki, but I do need to do something here in the short term since I > >>>need > >>> > to > >>> > > listen to the browser-fired window online/offline events to > >>>implement > >>> the > >>> > > ONLINE_EVENTS exec bridge. How about just put in an android > >>> > > only work-around for now: > >>> > > > >>> > > cordova.addWindowEventHandler('online'); > >>> > > cordova.addWindowEventHandler('offline'); > >>> > > function proxyEvent(e) { cordova.fireWindowEvent(e.type); } > >>> > > document.addEventListener('online', proxyEvent, false); > >>> > > document.addEventListener('offline', proxyEvent, false); > >>> > > > >>> > > > >>> > > > >>> > > > >>> > > On Fri, Aug 31, 2012 at 4:27 PM, Filip Maj <f...@adobe.com> wrote: > >>> > > > >>> > >> My vote is to keep what we currently document > >>> > (document.addEventListener) > >>> > >> - for now. > >>> > >> > >>> > >> We should be compiling an "API Review List" on the wiki or > >>>something > >>> and > >>> > >> taking notes of all these spec changes, and recommended > >>>implementation > >>> > >> routes for the project. > >>> > >> > >>> > >> On 8/31/12 1:21 PM, "Simon MacDonald" <simon.macdon...@gmail.com> > >>> > wrote: > >>> > >> > >>> > >> >Yeah, specs change. Here is the one we originally implemented: > >>> > >> > > >>> > >> >http://www.w3.org/TR/netinfo-api/ > >>> > >> > > >>> > >> >sharp eyes will note they are using navigator.connection.type and > >>>we > >>> > are > >>> > >> >using navigator.network.connection.type. That's because the > >>>Android > >>> web > >>> > >> >view would not allow us to over-ride navigator.connection. It > >>>seems > >>> to > >>> > be > >>> > >> >a > >>> > >> >read only object. > >>> > >> > > >>> > >> >Simon Mac Donald > >>> > >> >http://hi.im/simonmacdonald > >>> > >> > > >>> > >> > > >>> > >> >On Fri, Aug 31, 2012 at 3:49 PM, Andrew Grieve > >>><agri...@google.com> > >>> > >> wrote: > >>> > >> > > >>> > >> >> It looks like there is code in network.js that fire online & > >>> offline > >>> > >> >>events > >>> > >> >> when the network status changes. On any platform that already > >>> > supports > >>> > >> >> online events, the browser will fire an event, and then the > >>>network > >>> > >> >>plugin > >>> > >> >> will also fire an event. > >>> > >> >> > >>> > >> >> There is also the fact that the event is fired only on > document. > >>> The > >>> > >> >>spec > >>> > >> >> says that listening on window should work as well (as well as > >>> > >> >> document.body): > >>>http://www.whatwg.org/specs/web-apps/current-work/ > >>> > >> >> > >>> > >> >> I made a test page: > >>> > >> >> <https://dl.dropbox.com/u/6648754/webtests/online_events.html> > > >