Type: Big oval promenades (Eg, Fairport Harbor) Rule: Participate in promenade
Type: Slide left or slide right progression (eg, cw or ccw progression Beckets) Rule: Once no longer needed for figure, slide around the end of the set without crossing over
-- Aan On 6/27/2013 1:27 PM, Jack Mitchell wrote:
So...I've been thinking about trying to put together a workshop for experienced dancerd that would consist of dances that have end effects, but giving the dancers some rules of thumb to go on for different types of end effects. Would be glad of some help brainstorming different general categories of end effects (grouped by "coping mechanism"). Here's what I can come up with off the top of my head (Corrections, additions and clarifications welcome) Type: Dances where you pull by along the set or do things with one neighbor after another Rule: At the ends, when you don't have a neighbor, treat your partner like your neighbor Rule: If you have to pass by shadows to get back to your partner, go the long way at the ends -- don't try to cut the corner Type: Things on the diagonal Rule: If there's no one there, stay put and *keep dancing -- you're not out yet* Type: Shadow is also neighbor Rule: Know that Shadow will fill both roles Type: spit out temporarily (with partner, neighbor or shadow) and then come back in Rule: Dance with ghosts _______________________________________________ Callers mailing list [email protected] http://www.sharedweight.net/mailman/listinfo/callers
