Hi Brano,

To accomplish this, you'll need to write a "Server" object that holds a
weak reference to the real server, and which starts throwing exceptions
when the weak reference becomes null. Sorry, Cap'n Proto doesn't have any
built-in support for this.

I occasionally contemplate how we might go about introducing a notion of
ownership into Cap'n Proto capabilities, but each time I try it seems to
get hopelessly awkward. I may think about it more in the future, but moving
away from refcounting would be a pretty major change.

-Kenton

On Fri, Jun 17, 2016 at 1:43 PM, Branislav Katreniak <[email protected]>
wrote:

>
> I try to model real word objects as capnp Server instances, but the
> reference counted approach goes against me. AFAIK the only way to create
> local Client instance from Server instance is to initialize client with
> kj::Own<Server>. The server instance then lives as long as the last client
> goes out of scope.
>
> I need the Server instance to live as long (and no longer) as the real
> world object lives. I would like to own the Server instance in application
> code, Clients being weak pointers to Server instance. When Server instance
> is deleted, clients will fail pretty much like when the connection between
> Client and Server permanently breaks.
>
> Does this concept exist in capnp?
>
> Kind regards
>  Brano
>
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