Hi Drew, It would certainly be cool if Cap'n Proto were better-supported under Unity!
The "Cap'n Proto team", to the extent that there is one, is composed of various people that use Cap'n Proto in our other projects. Generally, each contributor is focused on making improvements to Cap'n Proto for their own needs. If it helps others too, that's great. However, Cap'n Proto is not a business, and there is no one who is explicitly focused on improving Cap'n Proto for other people. While we hope it is useful, "attention and goodwill" don't actually pay anyone's bills, unfortunately. So, to support Unity, we need one or more developers who are interested in Cap'n Proto / Unity integration to jump in and work on it. I'm happy to provide guidance. -Kenton On Wed, Aug 1, 2018 at 12:35 PM, Drew O'Meara <[email protected]> wrote: > Hi, I was wondering if time/consideration is made for Unity? I think > there's a lot of attention and goodwill to capture if the Cap'n team took > this on. Curious to hear about thinking and current hurdles. > > Drew > > -- > You received this message because you are subscribed to the Google Groups > "Cap'n Proto" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > Visit this group at https://groups.google.com/group/capnproto. > -- You received this message because you are subscribed to the Google Groups "Cap'n Proto" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/capnproto.
