Yes, my assumption so far is that each RpcSystem will execute on a single 
thread. There's no asynchronous dispatch of completion handlers in the 
code, so I expect only the socket IO (which completes on the background 
thread pool) will need synchronisation.

Vaci

On Monday, 5 October 2020 at 03:15:29 UTC+1 [email protected] wrote:

> How are you approaching concurrency? Are objects constrained to execute on 
> a single thread, as in the C++ implementation?
>
>>
>>

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