Yes, my assumption so far is that each RpcSystem will execute on a single thread. There's no asynchronous dispatch of completion handlers in the code, so I expect only the socket IO (which completes on the background thread pool) will need synchronisation.
Vaci On Monday, 5 October 2020 at 03:15:29 UTC+1 [email protected] wrote: > How are you approaching concurrency? Are objects constrained to execute on > a single thread, as in the C++ implementation? > >> >> -- You received this message because you are subscribed to the Google Groups "Cap'n Proto" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/capnproto/52828e31-958b-4d95-bc70-782551d184b0n%40googlegroups.com.
