On Friday, March 26, 2021 at 12:38:43 AM UTC+8 [email protected] wrote: > > Similarly I saw a few mentions of HTTP and websocket stuff, but is there > actually a way to use Capnproto over a websocket? >
This might not be what you're looking for, but I took the fasterthanlime fork of capnp-ts and upgraded all of the dependencies, and in my test application I was able to use a go capnp server with a Typescript capnp client over web sockets. Relevant links: - my updated fork of capnp-ts <https://github.com/CGamesPlay/capnp-ts> - glue between capnp-ts and web sockets <https://gist.github.com/CGamesPlay/62e2e06d12f5713179b54af2e03a32b3> - the original work on capnp-ts RPC <https://github.com/fasterthanlime/capnp-ts/tree/rpc> (to whom the credit is owed) -- You received this message because you are subscribed to the Google Groups "Cap'n Proto" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/capnproto/a07e6269-ebd4-485c-8b18-a12187a8dc37n%40googlegroups.com.
