There's no right or wrong here. Do your plugin classes have dependencies, configuration, non-standard needs?

Installer will let you account for all of that. It lets you encapsulate that requirements in the plugin assembly. With the other approach you're dumbing it down to just a single class.

On 03/03/2011 8:29 AM, Xavier wrote:
2 interfaces (IPlugin + IWindsorInstaller) vs 1.

i don't want to bother, just to understand if i'm wrong. Anyway...

On 2 mar, 12:05, Krzysztof Koźmic<[email protected]>  wrote:
So?
On 02/03/2011 8:59 PM, "Xavier"<[email protected]>  wrote:



Why do you think it's "much" better ? If i'm not wrong, the plugin has
to implement an installer and therefore there is a new dependency
between the plugin and Windsor.
Isn't it just an alternative ?
Thxs
On 1 mar, 16:20, Dmitry Kryuchkov<[email protected]>  wrote:
I think container.Install(FromAssembly.InDirectory(new
AssemblyFilter("your_directory"))); looks much better.
On Mar 1, 6:17 pm, Xavier<[email protected]>  wrote:>  I'm using Windsor
in such a scenario
- i'm filtering DLL in a specific folder based on their name
- then load each assembly:
                         foreach (var assembly in assemblies)
                         {
                                 try
                                 {
                                         _container.Register(
AllTypes

.FromAssembly(Assembly.LoadFile(assembly.FullName))

.BasedOn<IPlugin>()
                                                                 );
                                 }
                                 catch (Exception e)
                                 {
                                         if(_log.IsErrorEnabled)
                                                 _log.ErrorFormat(@"An
error has occured while loading assembly>>  >  {0}\n{1}", assembly.FullName, e);
                                 }
                         }
Regards
Xavier
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