Hi,
I need to be able to perform deep copy of Castor objects tree. Is the
"cloneability" support already foreseen for a future release ?
If not, I will be glad to contribute to the project by adding this support
to the source generator. Someone else is interested in cloning castor
objects ?
Keith, Assaf, would it impact other Castor classes than the source
generator. I guess not, but I've only used Castor from the surface till now.
See you,
Vincent.
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