Before reading your comments, Ka-Ping Yee, I tried the new selector
myself. I love it! Also, I would have to completely agree with what
you said, especially about understanding the state you are in without
seeing any other states of the selector.

Also, I think it would be nice to not have to do any scrolling to see
the rest of the options. Maybe use some tricky javascript or something
to show/hide the optional content?

-Luke

On 12/8/06, Ka-Ping Yee <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I have some feedback for you regarding the new license generator at
>
>     http://labs.creativecommons.org/freedomslicense/
>
> After reading Larry Lessig's latest blog entry, i posted a comment
> there.  I'm repeating my feedback here since the above web page asks
> me to send comments here.
>
> I have three suggestions for you to consider:
>
> 1.  Make the distinctions between activated/deactivated puzzle pieces
> and clickable/unclickable puzzle pieces much clearer -- so clear that
> it's obvious even from seeing a piece in a single state what state
> it's in.  Right now, i really couldn't tell until i saw all the
> variations and compared them.  When the pieces are unclickable,
> desaturate them almost all the way to grey, for example.
>
> 2.  Preload the images so that they change instantly when clicked
> (instead of disappearing for a few seconds while a new image loads).
>
> 3.  Adjust the hit regions to make them accurately fit the puzzle
> pieces.  I noticed that sometimes the wrong piece is activated if
> i don't click right in the corner.
>
> I hope these comments are helpful.  I like the concept of the license
> generator quite a lot, and hope that after you make these changes it
> will be successful.
>
>
> -- ?!ng
> _______________________________________________
> cc-devel mailing list
> [email protected]
> http://lists.ibiblio.org/mailman/listinfo/cc-devel
>


-- 
Luke Hoersten
http://www.openradix.org/
http://www.cs.purdue.edu/~lhoerste/
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