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Hi Sarah:

As others mentioned, stereo apparently doesn't work yet for Apple's X11 implementation. However, I have used coot in stereo on a Mac by displaying coot remotely on our SGIs. Since our SGIs are so old (and slow), and since compiling coot on an SGI is almost as much fun as sticking a burning hot needle into your eyeball, this is a viable alternative if you have an SGI that isn't doing something important like holding a door open.

In other words, it isn't coot's fault.

But as Wataru suggests, O is the model building program par excellance, and runs natively on OS X.

Bill


On Thu, 20 Apr 2006, Sarah Hymowitz wrote:

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Dear all,
What model building programs do people recommend for use on a mac? The program must be able to do stereo on a mac-- I've got a Mac G5 with NVIDIA Quadro FX 4500 graphics card. Quad buffered stereo works fine with Pymol. I have installed X11, X11 SDK, Fink, CCP4, Coot etc (many thanks to Bill Scott's excellent web pages). I haven't got the stereo working yet on Coot (error message that no hardware capabilities are detected)--- Any suggestions welcome.

thanks,
Sarah





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