Povray is just a renderer like the renderer in blender, only in the case
of povray, the input file defines the model. I would think that if it is
possible to generate a povray input file from molecule objects, it
should be possible to generate a VRML file which blender can open. If
I'm not mistaken, Mike Carson's Ribbons is able to write VRML files.

/Michel
On Thu, 2007-09-13 at 12:23 -0700, P Hubbard wrote:

> Hi all,
> 
> I've had some spare time to teach myself blender, which seems to me to be a 
> powerful model editing and animation tool. However, I've not found any 
> python scripts or software to convert objects such as ribbons mesh made in 
> ccp4mg or pymol into something that blender can use (I know its not science, 
> but it makes making figures more fun). I read a message posted a few years 
> back which suggested it is possible, but there were no details on how it was 
> done.
> 
> Is there anyone out there who has done this?
> 
> P.S: AFAIK, you can't do it via povray.
> 
> Thanks!
> 
> AGS
> 
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