Dear all --
I cannot remember exactly, but I thought we had a long discussion on
the rightness of using compressed images, especially when considering
the loss of information while doing so. What was the conclusion of
the debate again? (sorry, too lazy to dig in the archives).
-- Leo --
On 18 Sep 2009, at 23:50, Graeme Winter wrote:
Hi David,
If the data compression is carefully chosen you are right: lossless
jpeg2000 compression on diffraction images works very well, but is a
spot slow. The CBF compression using the byte offset method is a
little less good at compression put massively faster... as you point
out, this is the one used in the pilatus images. I recall that the
.pck format used for the MAR image plates had the same property - it
was quicker to read in a compressed image that the raw equivalent.
So... once everyone is using the CBF standard for their images, with
native lossless compression, it'll save a fair amount in disk space
(=£/$), make life easier for people and - perhaps most importantly -
save a lot of data transfer time.
Now the funny thing with this is that if we compress the images before
we store them, the compression implemented in the file system will be
less effective... oh well, can't win em all...
Cheers,
Graeme
2009/9/18 Waterman, David (DLSLtd,RAL,DIA)
<[email protected]>:
Just to comment on this, my friend in the computer game industry
insists
that compression begets speed in almost all data handling situations.
This will be worth bearing in mind as we start to have more fine-
sliced
Pilatus 6M (or similar) datasets to deal with.
Cheers,
David.
-----Original Message-----
From: CCP4 bulletin board [mailto:[email protected]] On Behalf Of
William G. Scott
Sent: 17 September 2009 22:48
To: [email protected]
Subject: [ccp4bb] I compressed my images by ~ a factor of two, and
they
load and process in mosflm faster
If you have OS X 10.6, this will impress your friends and save you
some
disk space:
% du -h -d 1 mydata
3.5G mydata
mv mydata mydata.1
sudo ditto --hfsCompression mydata.1 mydata rm -rf mydata.1
% du -h -d 1 mydata
1.8G mydata
This does hfs filesystem compression, so the images are still
recognized
by mosflm, et al. I think they process a bit faster too, because
half
the information is packed into the resource fork.
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