There is not a straightforward fix. There is a limit of 2^15 on pixel
indexing on (some?) X11 servers, I believe. If you compile your own
coot, you can try changing scroll_width_max in src/nsv.cc to 64700.
Paul.
On 10/10/14 14:52, Yong Tang wrote:
Thanks Tim for the input - so far you are the only person to response
so I assume there is not a more straightforward solution to it - like
changing a parameter in .coot to allow display of a larger number of
residues. Changing and re-changing the residue numbers should work
fine for an isolated structure, but may be prone to human mistakes
when this process is required for each every structure in a
high-throughput setting. Sincerely yours, -yong
On Thu, Oct 9, 2014 at 5:06 PM, Tim Gruene <[email protected]
<mailto:[email protected]>> wrote:
Dear Yong,
one work-around is to renumber the residues, e.g. with Coot itself or
with pdbset. This, however, would break the reasonable custom that
residue number should match the biological sequence number, so don't
forget to rerenumber upon deposition.
Regards,
Tim
On 10/09/2014 08:36 PM, Yong Tang wrote:
> Hi there I have a quick question about coot. I'm using Coot
0.8-pre EL
> (revision 5001). I just realize that the sequence display is
limited to
> somewhere around 2245... The structure that I am looking at has the
> starting residue number larger that 2245 so the whole sequence
is not shown
> in Draw/Sequence View... Any help to get around is greatly
appreciated.
> Thank you, -yong
>