To answer your question...

On 10/04/17 08:44, Mohamed Noor wrote:

Is it possible to directly build a ligand in real space (in Coot?) and then 
generate a SMILES string for restraint generation.

I think that you are describing a 3D editor. It is not possible to do this in Coot (Coot's molecular editor is 2D). If you want to use Coot I would do as Johannes says, use File -> Get Monomer.

PG4 (first choice), PGE, PEG, PE8. These are fun to refine in Coot, they wriggle around.

I think that SMILES is a bit of side-issue.


I am already using Polder and omit maps that confirm these are not noise.


:-)

Paul.

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