There's one machine not on you list although it doesn't surprise me. I worked on an Adage AGT-30 that had an excellent version of Spacewar ported to it (along with Life, Lunar Lander and 4x4x4 tic-tac-toe. These were all running sometime prior to 1972.
I wonder if anyone else on the list worked on AGT's or the predecessor the Ambilog 200? Great graphics machines. 30 bits, 1's complement and a 4 x 3 matrix multiplier implemented with multiplying DACs. Marc On Tue, Jun 30, 2015 at 5:14 AM, Devin Monnens <[email protected]> wrote: > It gives me great pleasure to inform you that the Spacewar paper I wrote > with research from Martin Goldberg and responses from many people on this > list has finally been published. > > The paper, "Space Odyssey: The Long Journey of Spacewar from MIT to > Computer Labs Around the World" is available for free on Kinephanos, a > bilingual Canadian journal about film, games, and new media. The paper > explores the use and distribution of Spacewar after its creation at MIT and > provides a detailed look at several computer labs, including those at > Harvard, University of Minnesota, University of Michigan, and of course MIT > and Stanford. > > > http://www.kinephanos.ca/2015/space-odyssey-the-long-journey-of-spacewar-from-mit-to-computer-labs-around-the-world/ > > > The paper was presented last year at the International History of Games > Symposium in Montreal. The slides are available here: > > > https://drive.google.com/file/d/0B22gYL7qHwW9dWMwQkNiWFlCMDA/view?usp=sharing > > Thank you to everyone who participated in the survey and provided help for > our research. > > Martin and I would appreciate any feedback you have on the paper, including > anything we might have missed or gotten in error and any new insights or > memories you wish to share. Note we are still interested in collecting data > through our survey, which anyone here is welcome to participate in. > > http://ataribook.com/book/spacewar-questionnaire/ > > Enjoy! > > -Devin Monnens > > -- > Devin Monnens > www.deserthat.com > > The sleep of Reason produces monsters. >
