On Fri, 22 Apr 2016, Eric Christopherson wrote: > I've heard about PPC Amigas from time to time. What was the state of > 68K->PPC emulation or dynamic translation on those?
>From my perspective it's complicated and sub-optimal but a darn-sight better than nothing. They usually had a hosted 68k proc + PPC. Then they'd hand you a somewhat incomplete bevvy of replacement libraries and binaries to put the PPC60x proc into action. However, despite the jiggery pokery, they were effective in speeding up nearly any kind of Workbench application, but for games it was hit or miss. Sometimes it'd hork up games that depended too much on the CPU clock. That reminds me of the time my best friend in 7th grade got miffed at me because I hit the "TURBO" button while he was playing "Budokan" and some ninja with a pair of chucks got froggy and put him on the mat because of the extra speed. So, he made me try it and I didn't even get past the first fight (while he laughed at me). > I keep hatching little schemes of perhaps putting a tiny OS kernel in the > thing, but at that point *it* would become the computer and the 128 would > be just sort of sitting there. ... you are right, but it'd still feel "original" to me because of the same hardware my hands were on & original video graphics running the show. Hmfp. Maybe I'm just rationalizing, though. > The same is true of the CosmosEx device I've been thinking of getting for > my Atari STs; it has a Raspberry Pi inside. That thing is rad. I didn't know about it. I never owned an ST, but lately I've considered getting one. I like the all-in-one designs, but I'd probably go for the full size rig in the end. Wait, nevermind, I seem to remember my SO threatening bodily harm if anymore old gear showed up.... -Swift
