> On Jul 20, 2016, at 9:12 AM, Mouse <[email protected]> wrote:
>
>> As far as sending video from a computer frame buffer, I think it
>> might be way too fast.
>
> I wouldn't be doing that. I cited the cg6 by way of contrast. How the
> points get into the display hardware is still open, but a framebuffer
> seems unlikely to be involved. (I suppose a framebuffer with something
> like DVI-D could be used as a way to continuously replay sequences very
> fast, but it has its limitations. I'd rather build a hardware ring
> buffer, but I tend towards hardware hackery.)
Given modern processor speeds, an obvious answer is to do it the same way the
CDC mainframes drive the console: a program loop feeding coordinates to the
interface. You just need a loop that takes less than the acceptable refresh
interval (30-50 ms or so) which isn't hard to do. Especially since the
deflection performance is likely to be the limiting factor.
paul