Van: Pontus Pihlgren<mailto:pon...@update.uu.se>
Verzonden: woensdag 21 februari 2018 21:15
Aan: Henk Gooijen<mailto:henk.gooi...@hotmail.com>; General Discussion: 
On-Topic and Off-Topic Posts<mailto:cctalk@classiccmp.org>
CC: Paul Koning<mailto:paulkon...@comcast.net>
Onderwerp: Re: Writing emulators (was Re: VCF PNW 2018: Pictures!)

On Wed, Feb 21, 2018 at 07:44:33PM +0000, Henk Gooijen via cctalk wrote:
>
> Van: Paul Koning via cctalk<mailto:cctalk@classiccmp.org>
> Verzonden: woensdag 21 februari 2018 20:37
> Aan: Guy Sotomayor Jr<mailto:g...@shiresoft.com>
> CC: General Discussion: On-Topic and Off-Topic 
> Posts<mailto:cctalk@classiccmp.org>
> Onderwerp: Re: Writing emulators (was Re: VCF PNW 2018: Pictures!)
>
>
> > However, it is my belief (and I think others have also stated) that 
> > assuming infinitely fast I/O (e.g. no delays what so ever) can cause issues 
> > because in many cases the SW expects to be able to do some work between the 
> > time that the I/O is started and when it completes.
>
> True, that is unfortunately a fairly common type of software bug.  And 
> because it is, emulators have to work around those bugs.  I make it a point 
> to call it a bug, though, because I don't want anyone to get the impression 
> that OS programmers who wrote such things were doing the right thing.
>
>         paul
>
> Yeah, I found that out when I was working on the PDP8/e emulation running on 
> a 6809. OS/8 does that as well. After issueing the disk I/O it executes a few 
> more instructions, because it “knows” that the requested disk data cannot yet 
> have been loaded into memory. I solved that problem with a counter that can 
> be preset to some TBD value. The value defines the number of extra emulated 
> instructions before it jumps to the (now) loaded data from disk – at least, 
> that is how I remember it doing over 10 years ago. I have an extensive 
> webpage on pdp8 emulation on 6809. I succeeded in finishing it: booting OS/8 
> and running spacewr on it!
> Don’t ask how “fast” it ran …


While I too might consider it a bug and bad style. The OS/8 guys knew
exactly what hardware they would support and probably gained some
performance by doing it "wrong"

Do you have a link to your work?

/P


Direct link: 
www.pdp-11/nl/homebrew/pdp8/pdp8startpage.html<http://www.pdp-11/nl/homebrew/pdp8/pdp8startpage.html>
It is a long story! From the start to a working emulation with lots of debug 
facilities (as found on HP64000 development systems). But this emulation runs 
the pdp8 diagnostics without errors.

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