On Tue, 4 Dec 2018 at 15:02, Maciej W. Rozycki via cctalk <[email protected]> wrote:
> I don't know if the unreal mode has been retained in the x86 architecture > to this day; as I noted above it was not officially supported. But then > some originally undocumented x86 features, such as the second byte of AAD > and AAM instructions actually being an immediate argument that could have > a value different from 10, have become standardised at one point. I know, and was surprised that, v86 mode isn't supported in x86-64. This caused major problems for the developers of DOSEMU. -- Liam Proven - Profile: https://about.me/liamproven Email: [email protected] - Google Mail/Hangouts/Plus: [email protected] Twitter/Facebook/Flickr: lproven - Skype/LinkedIn: liamproven UK: +44 7939-087884 - ČR (+ WhatsApp/Telegram/Signal): +420 702 829 053
