Paul writes: > General overstrike requires a bitmap display, or some sort of persistent display.
Although he carefully specified 'general overstrike', I'll still mention how the HP 2641A (an APL terminal) did it. When about to enter a newly received character into memory, the terminal checked if a non-blank was already in that spot ... if yes, it looked up the pair in an internal ROM table and replaced the existing character code with a new character code designed for APL\3000 (a code that, when received, would display as the appropriate overstrike). That meant that we couldn't use the terminal at Burroughs, because our APL had a few overstrikes that weren't in the table. Stan
